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UPGRADER - Upgrade your skins!

UPGRADER - Upgrade your skins!

A Roblox experience owned by TB1STEP.

SimulatorENCS2 skinscase unboxingsimulator

UPGRADER - Upgrade your skins! is a simulator experience created on 2026-05-22. It has accumulated 4,078,078 lifetime visits and 204,750 favorites. Currently, 385 users are playing. The game holds a 97% like percentage. Players improve item rarity and claim daily prizes within this simulation.

Description (written by the developer; not a statement by this register)

🎲 Welcome to the UPGRADER - Improve your skins! [🎁] Promo codes: NewGame, Upgrader → 1,500, 1,000 in-game currency! [🎁] Subscribe to our TB1STEP group to earn more money in Clicker! [👑] UPDATE - BETA 1.3 [🔼] Improve items - Try to increase the rarity of your item by 2X, 4X or 8X times [🎯] Visit every day and claim the daily wheel and daily prizes for time! [📅] Updates: every 3-10 days! [ ⚠️ ] Important: the game uses virtual currency. This is a simulation - all items and improvements stay within the game. The atmosphere is created for fun and to practice luck! [👑] Thank you to Valve for the inspiring skins. [🏷️] Tags: Upgrader, pro, upgrade simulator, case battle, skin improvement, CS2 Roblox, CS2 case battles, skins for free, CS2, Upgrader, Case Battle, Case unboxing, CS2, Cs2, CS2, Upgrade simulator, simulator, Luck, Case battles, CS2, Beta, Beta, Upgrader in Roblox

Last updated by the developer 21 Aug 2026, 09:10 UTC.

79
playing (measured 22 Aug 2026, 00:50 UTC)
4,402,735
lifetime visits
97%
liked (129,604 👍 / 3,740 👎)
261,708
favourites (59.4 per 1k visits)
22 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

79494286.510 August 2026 — 494 players21 August 2026 — 315 players21 August 2026 — 256 players21 August 2026 — 183 players21 August 2026 — 104 players22 August 2026 — 79 players10 August 202622 August 2026
6 measurements spanning 11 days, net -415. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 17–556 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 00:5079-25
21 Aug 2026, 23:50104-79
21 Aug 2026, 22:50183-73
21 Aug 2026, 21:50256-59
21 Aug 2026, 20:54315-179
10 Aug 2026, 20:21494first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X3 Прибыль
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First time playing the game! · welcome1,600,077 · 95.2% win
First win · progression1,307,816 · 77.3% win
High risk · other460,339 · 29.5% win
Rare drop · collection413,585 · 27.0% win
Beginner · welcome211,257 · 14.3% win
Lucky guy · other102,586 · 7.5% win
Experienced · other41,640 · 3.3% win
The best of the best · other6,149 · 0.50% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9714 August 2026 — 97 % liked21 August 2026 — 97 % liked21 August 2026 — 97 % liked21 August 2026 — 97 % liked21 August 2026 — 97 % liked22 August 2026 — 97 % liked24 August 2026 — 97 % liked3 September 2026 — 97 % liked14 August 20263 September 2026
8 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 04:0297no change
24 Aug 2026, 04:0297no change
22 Aug 2026, 00:5097no change
21 Aug 2026, 23:5097no change
21 Aug 2026, 22:5097no change
21 Aug 2026, 21:5097no change
21 Aug 2026, 20:5497no change
14 Aug 2026, 04:0197first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.