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[TRADEUPS] BloxStrike

[TRADEUPS] BloxStrike

A Roblox experience owned by BloxStrike.

ShooterEN5v5 competitivetactical FPStrade-ups

BloxStrike is a shooter that launched in 2025 and plays as a round-based five-versus-five tactical game. It has 283,822,587 visits and a 95% like rating, and 924,201 users have favorited it. Just 21 players are connected when this page is generated.

Description (written by the developer; not a statement by this register)

BloxStrike is a fast-paced, competitive 5v5 shooter where strategy, aim, and teamwork decide the outcome. Battle across detailed maps in intense round-based combat. Eliminate opponents, plant or defuse the objective, and outplay the enemy team. Earn cash each round by performing well—then spend them on a wide arsenal of weapons, utility, and gear to gain the upper hand in future rounds. Featuring an evolving weapon skin economy, unique gameplay, and regular updates, BloxStrike delivers a next-generation FPS experience—built from the ground up for Roblox. 💥 Tactical shooter gameplay inspired by the classics 🧠 Every decision counts—buy wisely, aim true, and play smart 🎨 Deep cosmetic system with rare skins, patterns, and wear This is just the beginning. Join now and help shape the future of BloxStrike.

Last updated by the developer 27 Sept 2026, 09:05 UTC.

21
playing (measured 3 Oct 2026, 03:50 UTC)
283,822,587
lifetime visits
95%
liked (642,958 👍 / 36,012 👎)
1,108,071
favourites (3.9 per 1k visits)
2 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2115,5317,77612 September 20263 October 2026
500 measurements spanning 21 days, net -12,963. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
3 Oct 2026, 03:5021-4,436
3 Oct 2026, 02:504,457+221
3 Oct 2026, 01:504,236+310
3 Oct 2026, 00:503,926+98
2 Oct 2026, 23:503,828-404
2 Oct 2026, 22:504,232-1,102
2 Oct 2026, 21:505,334-2,152
2 Oct 2026, 20:507,486-2,808
2 Oct 2026, 19:5010,294-2,483
2 Oct 2026, 18:5012,777-1,121
2 Oct 2026, 17:5013,898+740
2 Oct 2026, 16:5013,158+846
2 Oct 2026, 15:5012,312+46
2 Oct 2026, 14:5012,266-1
2 Oct 2026, 13:5012,267+712
2 Oct 2026, 12:5011,555+1,250
2 Oct 2026, 11:5010,305+1,636
2 Oct 2026, 10:508,669+861
2 Oct 2026, 09:507,808+774
2 Oct 2026, 08:507,034first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

DJ Booth
799 R$
Pirate Ship
499 R$
Patty Wagon
399 R$
Ice Cream Stand
299 R$
Food Cart
299 R$
Trade VIP
249 R$
Triple T Bat
179 R$
Disguise Kit
149 R$
Invisibility Remote
99 R$
Portable Item Listing Sign
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Early Beta Tester · other6,616,789 · 0.00% win
Completed Medal Quest · progression61,551 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9521 August 202622 October 2026
997 measurements spanning 62 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 997
Measured (UTC)% likedChange
22 Oct 2026, 12:4595no change
12 Oct 2026, 12:3895no change
3 Oct 2026, 03:5095no change
3 Oct 2026, 02:5095no change
3 Oct 2026, 01:5095no change
2 Oct 2026, 23:5095no change
2 Oct 2026, 21:5095no change
2 Oct 2026, 20:5095no change
2 Oct 2026, 18:5095no change
2 Oct 2026, 17:5095no change
2 Oct 2026, 16:5095no change
2 Oct 2026, 15:5095no change
2 Oct 2026, 14:5095no change
2 Oct 2026, 13:5095no change
2 Oct 2026, 12:5095no change
2 Oct 2026, 12:3895no change
2 Oct 2026, 11:5095no change
2 Oct 2026, 10:5095no change
2 Oct 2026, 09:5095no change
2 Oct 2026, 08:5095first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

1,243,735
YouTube views across 16 matched videos

Most-viewed match: “TenZ Pulls a GOLD then STOMP on Kids in ROBLOX CS2...”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 6 Sept 2026, 03:20 UTC.

Icon history

Roblox entity thumbnail
23 October 2026
Roblox entity thumbnail
16 October 2026
Roblox entity thumbnail
9 October 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.