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Weapon Factory Tycoon

Weapon Factory Tycoon

A Roblox experience owned by Two Braincells Studios.

TycoonENfactory simulationweapon productiontycoon

Weapon Factory Tycoon is a tycoon experience from 2026 with 875,337 lifetime visits. It records 87 playing now, a like rating of 74%, 45,344 favourites.

Description (written by the developer; not a statement by this register)

MAKE WEAPONS, MAKE MONEY. 💵 Start with a tiny workshop and a handful of materials, then build the ultimate weapon production empire! 🏭 Produce Ammo ➡️ Grenades ➡️ Guns ➡️ Missiles ➡️ Tanks ➡️ Jets ➡️ ??? 💵 Sell weapons for profit ⚙️ Upgrade your production lines 📦 Buy materials in bulk 🔄 Optimize conveyor belts and production chains 🏗️ Expand your factory and unlock powerful new products 📈 Grow your empire from a small workshop to a global manufacturer 🏆 Become the richest factory owner in the world Can you go from $0 to a Weapon Empire? 👍 Like & ⭐ Favorite to support the game and future updates!

Last updated by the developer 5 Aug 2026, 12:42 UTC.

87
playing (measured 26 Aug 2026, 06:50 UTC)
875,337
lifetime visits
73%
liked (2,908 👍 / 1,056 👎)
45,671
favourites (52.2 per 1k visits)
23 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

78581329.58711 August 202626 August 2026
108 measurements spanning 15 days, net +9. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 3–656 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 108
Measured (UTC)PlayersChange
26 Aug 2026, 06:5087-15
26 Aug 2026, 05:50102-4
26 Aug 2026, 04:50106-29
26 Aug 2026, 03:50135-5
26 Aug 2026, 02:50140-12
26 Aug 2026, 01:50152-64
26 Aug 2026, 00:50216-38
25 Aug 2026, 23:50254-27
25 Aug 2026, 22:50281-95
25 Aug 2026, 21:50376+34
25 Aug 2026, 20:50342-29
25 Aug 2026, 19:50371+31
25 Aug 2026, 18:50340-22
25 Aug 2026, 17:50362+64
25 Aug 2026, 16:50298+3
25 Aug 2026, 15:50295-23
25 Aug 2026, 14:50318+17
25 Aug 2026, 13:50301+47
25 Aug 2026, 12:50254+32
25 Aug 2026, 11:50222first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
349 R$
2x Money
199 R$
Auto-Buy
149 R$
2x Speed
99 R$
Starter Pack
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Blood Money · other588,443 · 100.0% win
Hello, Ballistics · welcome525,940 · 100.0% win
Petty Cash · other270,732 · 61.9% win
Spray 'n' Pray · other234,437 · 59.5% win
Pull the Pin · other170,055 · 47.7% win
Frag Out · other108,292 · 40.0% win
Lock, Stock · other98,669 · 33.5% win
Merchant of Menace · other81,507 · 36.1% win
Armed and Numerous · collection68,609 · 27.1% win
It Goes Boom · other53,381 · 20.7% win
Carpet Salesman · other40,148 · 16.8% win
Fire and Forget · other33,753 · 15.5% win
Lock-On Lifestyle · other24,987 · 11.6% win
Defense Budget · other22,540 · 14.2% win
Eyes in the Sky · other22,040 · 10.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

737674.514 August 202623 October 2026
115 measurements spanning 70 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–76 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 115
Measured (UTC)% likedChange
23 Oct 2026, 19:3773-1
13 Oct 2026, 19:3674no change
3 Oct 2026, 19:3674no change
23 Sept 2026, 19:3574no change
13 Sept 2026, 19:0774no change
3 Sept 2026, 19:0674no change
26 Aug 2026, 06:5074no change
26 Aug 2026, 05:5074no change
26 Aug 2026, 04:5074no change
26 Aug 2026, 03:5074no change
26 Aug 2026, 02:5074no change
26 Aug 2026, 01:5074no change
26 Aug 2026, 00:5074no change
25 Aug 2026, 23:5074no change
25 Aug 2026, 22:5074no change
25 Aug 2026, 21:5074no change
25 Aug 2026, 20:5074no change
25 Aug 2026, 19:5074no change
25 Aug 2026, 18:5074no change
25 Aug 2026, 17:5074first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.