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[🔥X2] +1 Speed Titan Escape

[🔥X2] +1 Speed Titan Escape

A Roblox experience owned by Titans Supreme.

ObbyENparkourescapespeed

[🔥X2] +1 Speed Titan Escape is an obby experience created on 2026-05-24. The game currently has 87 players online. It has accumulated 5,991,942 lifetime visits, 328,161 favorites, and a 93% like percentage.

Description (written by the developer; not a statement by this register)

🏆 +1 Speed Titan Escape ⚡ Every step makes you FASTER — train hard and grapple away! 🏃 Run, jump, and escape through massive titans and parkour challenges as you push your speed to the limit! Controls: E/Q: Grapple Space: Jump Space x2: Double Jump 👥 Challenge your friends, crush the competition, and prove you can slay the titans! 👍 Perfect for fans of escape obbies, parkour games, AFK simulators, speed runners, and attack on titan games. 🔑 Tags: Speed, Titan, Obby, Escape, Parkour, AFK, Training, Multiplayer, Racing, Competitive, Simulator, Challenge, Speedrun, Progression, Attack on Titan, Incremental

Last updated by the developer 10 Jul 2026, 22:16 UTC.

87
playing (measured 10 Aug 2026, 14:17 UTC)
5,991,942
lifetime visits
93%
liked (19,166 👍 / 1,395 👎)
335,695
favourites (56.0 per 1k visits)
24 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:17140first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin VIP Treadmill
1,299 R$
Omega Bundle
999 R$
OP Treadmill
649 R$
Rainbow Carpet
499 R$
Chad Eren
399 R$
Mega VIP Treadmill
399 R$
Infinite Revives
249 R$
Colossal Titan
249 R$
Ultra VIP Treadmill
199 R$
Super VIP Treadmill
149 R$
VIP Treadmill
69 R$
2x Wins
49 R$
2x Speed
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,726,286 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9314 August 2026 — 93 % liked24 August 2026 — 93 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 00:2093no change
14 Aug 2026, 00:1993first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.