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+1 Speed Backroom Escape

+1 Speed Backroom Escape

A Roblox experience owned by +1 Simulator.

ObbyENbackroomsspeed/runrebirth

+1 Speed Backroom Escape is an obby experience created on 2026-05-26. It has accumulated 5,147,326 lifetime visits and 227,966 favorites. Currently, 69 users are playing. The game holds an 81% like percentage. Players increase speed by walking and unlocking new steps or rebirths to gain boosts.

Description (written by the developer; not a statement by this register)

Welcome to +1 Speed Backroom Escape How to Play: Every walk makes you faster! Go through the obstacles to get wins! Unlock new Step that give insane big boosts! Rebirth to unlock new perks! Train on treadmills or sprint across the map to gain speeed If you're having fun, don't forget to like the game!

Last updated by the developer 6 Aug 2026, 01:30 UTC.

69
playing (measured 10 Aug 2026, 14:03 UTC)
5,147,326
lifetime visits
81%
liked (6,864 👍 / 1,593 👎)
230,603
favourites (44.8 per 1k visits)
26 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0329first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8114 August 2026 — 81 % liked24 August 2026 — 81 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 01:2381no change
14 Aug 2026, 01:2281first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.