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[BETA] Be the King 👑

[BETA] Be the King 👑

A Roblox experience owned by Crusader Kings Official.

SimulatorENgrand strategymedievalconquest

Created in 2026, [BETA] Be the King 👑 is a simulator experience on Roblox with over 6.1 million lifetime visits. It records 88 playing now, a like rating of 90%, 47,826 favourites.

Description (written by the developer; not a statement by this register)

👑 GRAND STRATEGY - NOW IN EARLY ACCESS! Help us improve! Report bugs in our community server for a chance to earn rewards and special roles later on! The year is 1066 AD. Europe is fractured. Power is there for the taking. Step onto the map of medieval Europe itself, where every move can spark a war and kingdoms rise and fall in real time. Your mission: Conquer every territory, paint the map, and prove your tactical genius. How to Play: ⚔️ Build diverse armies, position your forces, and out-strategize your opponents. 🏰Construct and upgrade buildings, manage your finances, and keep your kingdom wealthy and war-ready. 💪Forge alliances to split the map, or betray your neighbors the moment it suits you. 👑Gain XP every match to unlock higher ranks and earn game-changing perks. Europe is waiting. Will you be the King? Inspired by Crusader Kings and powered by Paradox ❤️

Last updated by the developer 2 Oct 2026, 13:51 UTC.

88
playing (measured 8 Oct 2026, 04:50 UTC)
6,171,389
lifetime visits
90%
liked (21,525 👍 / 2,420 👎)
51,239
favourites (8.3 per 1k visits)
26 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

881,20664717 September 20268 October 2026
500 measurements spanning 21 days, net -215. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
8 Oct 2026, 04:5088-12
8 Oct 2026, 03:50100-18
8 Oct 2026, 02:50118-16
8 Oct 2026, 01:50134-27
8 Oct 2026, 00:50161-31
7 Oct 2026, 23:50192+12
7 Oct 2026, 22:50180-39
7 Oct 2026, 21:50219-1
7 Oct 2026, 20:50220-68
7 Oct 2026, 19:50288-20
7 Oct 2026, 18:50308+44
7 Oct 2026, 17:50264-31
7 Oct 2026, 16:50295-28
7 Oct 2026, 15:50323+63
7 Oct 2026, 14:50260+20
7 Oct 2026, 13:50240-3
7 Oct 2026, 12:50243+70
7 Oct 2026, 11:50173-7
7 Oct 2026, 10:50180-1
7 Oct 2026, 09:50181first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

88908914 August 202623 October 2026
1138 measurements spanning 70 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1138
Measured (UTC)% likedChange
23 Oct 2026, 04:3690no change
13 Oct 2026, 04:3690no change
8 Oct 2026, 04:5090no change
8 Oct 2026, 03:5090no change
8 Oct 2026, 02:5090no change
8 Oct 2026, 01:5090no change
8 Oct 2026, 00:5090no change
7 Oct 2026, 23:5090no change
7 Oct 2026, 22:5090no change
7 Oct 2026, 21:5090no change
7 Oct 2026, 20:5090no change
7 Oct 2026, 19:5090no change
7 Oct 2026, 18:5090no change
7 Oct 2026, 17:5090no change
7 Oct 2026, 16:5090no change
7 Oct 2026, 15:5090no change
7 Oct 2026, 14:5090no change
7 Oct 2026, 13:5090no change
7 Oct 2026, 12:5090no change
7 Oct 2026, 11:5090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.