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[BETA] Be the King 👑

[BETA] Be the King 👑

A Roblox experience owned by Crusader Kings Official.

SimulatorENgrand strategymedievalconquest

[BETA] Be the King 👑 is a simulator experience created on 2026-05-26. It has 3,662,703 lifetime visits and 319 concurrent players. The title holds 30,077 favorites and an 88% like percentage.

Description (written by the developer; not a statement by this register)

👑 GRAND STRATEGY - NOW IN EARLY ACCESS! Help us improve! Report bugs in our community server for a chance to earn rewards and special roles later on! The year is 1066 AD. Europe is fractured. Power is there for the taking. Step onto the map of medieval Europe itself, where every move can spark a war and kingdoms rise and fall in real time. Your mission: Conquer every territory, paint the map, and prove your tactical genius. How to Play: ⚔️ Build diverse armies, position your forces, and out-strategize your opponents. 🏰Construct and upgrade buildings, manage your finances, and keep your kingdom wealthy and war-ready. 💪Forge alliances to split the map, or betray your neighbors the moment it suits you. 👑Gain XP every match to unlock higher ranks and earn game-changing perks. Europe is waiting. Will you be the King? Inspired by Crusader Kings and powered by Paradox ❤️

Last updated by the developer 26 Aug 2026, 13:59 UTC.

353
playing (measured 29 Aug 2026, 00:50 UTC)
4,099,804
lifetime visits
89%
liked (14,908 👍 / 1,845 👎)
32,915
favourites (8.0 per 1k visits)
26 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

17888052935310 August 202629 August 2026
174 measurements spanning 18 days, net -19. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–985 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 174
Measured (UTC)PlayersChange
29 Aug 2026, 00:50353-21
28 Aug 2026, 23:50374-26
28 Aug 2026, 22:50400-65
28 Aug 2026, 21:50465+51
28 Aug 2026, 20:50414-51
28 Aug 2026, 19:50465+26
28 Aug 2026, 18:50439-93
28 Aug 2026, 17:50532+44
28 Aug 2026, 16:50488-40
28 Aug 2026, 15:50528-48
28 Aug 2026, 14:50576+66
28 Aug 2026, 13:50510-10
28 Aug 2026, 12:50520+66
28 Aug 2026, 11:50454+36
28 Aug 2026, 10:50418-129
28 Aug 2026, 09:50547+169
28 Aug 2026, 08:50378+95
28 Aug 2026, 07:50283+39
28 Aug 2026, 06:50244+50
28 Aug 2026, 05:50194first reading

Concurrent players at each of our measurements (insert-on-change).

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Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

888988.514 August 202629 August 2026
175 measurements spanning 15 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–89 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 175
Measured (UTC)% likedChange
29 Aug 2026, 00:5089no change
28 Aug 2026, 23:5089no change
28 Aug 2026, 22:5089no change
28 Aug 2026, 21:5089no change
28 Aug 2026, 20:5089no change
28 Aug 2026, 19:5089no change
28 Aug 2026, 18:5089no change
28 Aug 2026, 17:5089no change
28 Aug 2026, 16:5089no change
28 Aug 2026, 15:5089no change
28 Aug 2026, 14:5089no change
28 Aug 2026, 13:5089no change
28 Aug 2026, 12:5089no change
28 Aug 2026, 11:5089no change
28 Aug 2026, 10:5089no change
28 Aug 2026, 09:5089no change
28 Aug 2026, 08:5089no change
28 Aug 2026, 07:5089no change
28 Aug 2026, 06:5089no change
28 Aug 2026, 05:5089first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.