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👑 Empire Clash

👑 Empire Clash

A Roblox experience owned by Empire Clash Community.

SimulatorENReal-Time StrategyFaction WarfareOpen World

Empire Clash is a simulator experience created on 2022-05-09. It has accumulated 52,566,802 lifetime visits and 299,202 favorites. Currently, 551 users are playing. The game holds an 84% like percentage. The description highlights faction-based warfare and open-world exploration.

Description (written by the developer; not a statement by this register)

🏆ROBLOX’S MOST INNOVATIVE RTS GAME🏆 👑Your empire is at WAR! Four rival factions are competing for control of your home continent. Whose side will you take? Will you be a simple blacksmith, or rise through the ranks to become the monarch? Your choices will determine if your Empire rises or falls. 👑 ⭐ CLAIM your COMMUNITY MEMBER role by joining the group: https://www.roblox.com/groups/13025287 - 👑 Become a Monarch and lead your faction to glory! - 💂 Climb the ranks of your faction with over 13 unique classes! - ❤️ Survive and explore in a massive open world! - 👍 Enjoy the game? Leave a favorite and like to support the developers! 💬Check out the Social Links below to learn more about our community! 🕵️ Private Servers: www.roblox.com/games/11883226417

Last updated by the developer 27 Aug 2026, 15:35 UTC.

264
playing (measured 29 Aug 2026, 04:50 UTC)
53,116,268
lifetime visits
84%
liked (74,761 👍 / 14,706 👎)
302,879
favourites (5.7 per 1k visits)
9 May 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

209732470.526410 August 202629 August 2026
178 measurements spanning 19 days, net -293. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 131–810 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 178
Measured (UTC)PlayersChange
29 Aug 2026, 04:50264-86
29 Aug 2026, 03:50350-16
29 Aug 2026, 02:50366+52
29 Aug 2026, 01:50314-46
29 Aug 2026, 00:50360+18
28 Aug 2026, 23:50342-12
28 Aug 2026, 22:50354+7
28 Aug 2026, 21:50347-24
28 Aug 2026, 20:50371-44
28 Aug 2026, 19:50415+59
28 Aug 2026, 18:50356-98
28 Aug 2026, 17:50454+34
28 Aug 2026, 16:50420-50
28 Aug 2026, 15:50470-17
28 Aug 2026, 14:50487-49
28 Aug 2026, 13:50536+60
28 Aug 2026, 12:50476+116
28 Aug 2026, 11:50360+22
28 Aug 2026, 10:50338-6
28 Aug 2026, 09:50344first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

General
2,395 R$
Warden
1,495 R$
Cavalry
950 R$
Thief
895 R$
Ambassador
845 R$
Jester
795 R$
Sergeant
775 R$
Engineer
595 R$
Footman
475 R$
Merchant
475 R$
Double Bank Storage
235 R$
Doctor
185 R$
Hunter
185 R$
Blacksmith
125 R$
Janitor
105 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

A Brave New World · welcome8,123,101 · 37.2% win
Rats... · other942,684 · 6.1% win
Long live... you? · other549,719 · 2.1% win
Victor · other544,678 · 2.3% win
Your land is my land · other439,894 · 2.8% win
Superior Bloodline · other435,645 · 1.7% win
The Family Business · other321,603 · 2.0% win
Viva la Revolution · other291,239 · 1.7% win
Land Grab · other287,413 · 1.6% win
The People's Smith · other209,076 · 1.5% win
Didn't attend the convention · other174,078 · 1.0% win
Generous Benefactor · other173,630 · 1.3% win
Capitulated · other157,395 · 1.0% win
Minuteman · other132,904 · 1.0% win
Pro Player · other113,007 · 0.60% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8421 August 202629 August 2026
177 measurements spanning 7 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 177
Measured (UTC)% likedChange
29 Aug 2026, 04:5084no change
29 Aug 2026, 03:5084no change
29 Aug 2026, 02:5084no change
29 Aug 2026, 01:5084no change
29 Aug 2026, 00:5084no change
28 Aug 2026, 23:5084no change
28 Aug 2026, 22:5084no change
28 Aug 2026, 21:5084no change
28 Aug 2026, 20:5084no change
28 Aug 2026, 19:5084no change
28 Aug 2026, 18:5084no change
28 Aug 2026, 17:5084no change
28 Aug 2026, 16:5084no change
28 Aug 2026, 15:5084no change
28 Aug 2026, 14:5084no change
28 Aug 2026, 13:5084no change
28 Aug 2026, 12:5084no change
28 Aug 2026, 11:5084no change
28 Aug 2026, 10:5084no change
28 Aug 2026, 09:5084first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.