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[UPDATE 1] Steal From BFDI

[UPDATE 1] Steal From BFDI

A Roblox experience owned by ObjectWorks.

RoleplayENBFDIstealthbase defense

Description (written by the developer; not a statement by this register)

How many OSC Characters can you STEAL? Remember. Don't anger the OSC Guard protecting the base! 😡 1. Take an OSC Character from a base 🤫 2. Escape the OSC guard chasing you 😡 3. Bring them back to your base to earn money 💵 4. GET RICH! 🤑 📜 Leave feedback on the game! Let us know what you think.

Last updated by the developer 30 Jul 2026, 22:51 UTC.

24
playing (measured 10 Aug 2026, 17:22 UTC)
472,182
lifetime visits
94%
liked (4,174 👍 / 288 👎)
27,162
favourites (57.5 per 1k visits)
27 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:2243first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Secret Achievement · secret1,002 · 1.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

939493.514 August 2026 — 93 % liked24 August 2026 — 94 % liked14 August 202624 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 22:1694+1
14 Aug 2026, 22:1593first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.