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[PRIVATE SERVERS] Battle For Dream Island Roblox

[PRIVATE SERVERS] Battle For Dream Island Roblox

A Roblox experience owned by Sakura Inc.

RoleplayENBattle For Dream IslandTPOTCompetition

Battle For Dream Island Roblox is a roleplay experience created on September 10, 2023. The game has accumulated 31,116,294 lifetime visits and 80,770 favorites. Currently, 389 players are active. The title holds an 87% like percentage. It features competition-based gameplay derived from the Battle For Dream Island series.

Description (written by the developer; not a statement by this register)

Welcome to BFDI! - A competition where objects fight to win the island of dreams! Compete in challenges and eliminate your enemies until you are the last object standing! Recent Version: 2.0 (TPOT) SHUTDOWN = NEW UPDATE All objects and ideas are derived from the Battle For Dream Island series. SuzaeSheep (Suzie) 🍞 - (Founder) - Programmer, Builder, Challenge Designer, UI Designer, Animator Rikurings (sando) ⚪ - Modeler, Builder, UI Designer, Animator, Challenge Designer ohhitesty (Testy) 🧪 - Programmer, UI Designer, Builder, Challenge Designer Nilelteru (Nile) 🌊 - Challenge Designer, Builder limeswirl17 (Lukie) 💎 - Builder MANY MANY ARTISTS!!!, HELPED WITH OUR ART, SKIN DESIGNS, ECT!!🖌️ FORMER CREDITS: iNotNightXl (Piston) 🍪- Former Modeler antwonit (Ant) 🐜 - Former Builder AND YOU for playing our game, thank you! (◕‿◕✿)

Last updated by the developer 3 Sept 2026, 09:36 UTC.

384
playing (measured 3 Sept 2026, 12:50 UTC)
31,872,849
lifetime visits
87%
liked (26,730 👍 / 4,014 👎)
82,716
favourites (2.6 per 1k visits)
10 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1591,014586.538410 August 20263 September 2026
303 measurements spanning 24 days, net -11. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 31–1,142 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 303
Measured (UTC)PlayersChange
3 Sept 2026, 12:50384+52
3 Sept 2026, 11:50332+80
3 Sept 2026, 07:50252-14
3 Sept 2026, 06:50266+13
3 Sept 2026, 05:50253-19
3 Sept 2026, 04:50272-46
3 Sept 2026, 03:50318-111
3 Sept 2026, 02:50429-177
3 Sept 2026, 01:50606-158
3 Sept 2026, 00:50764+231
2 Sept 2026, 23:50533+10
2 Sept 2026, 22:50523+103
2 Sept 2026, 21:50420+22
2 Sept 2026, 20:50398+81
2 Sept 2026, 19:50317-9
2 Sept 2026, 18:50326-5
2 Sept 2026, 17:50331+22
2 Sept 2026, 16:50309-37
2 Sept 2026, 15:50346+25
2 Sept 2026, 14:50321first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

IDFB Morph Pass
700 R$
TPOT Morph Pass
600 R$
BFDI Morph Pass
500 R$
Premium Pass
500 R$
BFDI S7 Battlepass
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,267,901 · 0.00% win
You're Eliminated! · progression415,952 · 0.00% win
Jurors! · other147,530 · 0.00% win
Obtained The Win Token · other139,293 · 1.5% win
You Won! · progression112,730 · 1.5% win
You Rejoined! · welcome107,975 · 1.3% win
Obtained The Curse Token · collection90,258 · 1.3% win
First Skin! · collection59,646 · 0.00% win
Obtained The Rejoin Token · other33,736 · 0.40% win
Find The BFDIA Paintings · collection1,482 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8721 August 20263 September 2026
304 measurements spanning 13 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 304
Measured (UTC)% likedChange
3 Sept 2026, 12:5087no change
3 Sept 2026, 11:5087no change
3 Sept 2026, 07:5087no change
3 Sept 2026, 06:5087no change
3 Sept 2026, 05:5087no change
3 Sept 2026, 04:5087no change
3 Sept 2026, 03:5087no change
3 Sept 2026, 02:5087no change
3 Sept 2026, 01:5087no change
3 Sept 2026, 00:5087no change
2 Sept 2026, 23:5087no change
2 Sept 2026, 22:5087no change
2 Sept 2026, 21:5087no change
2 Sept 2026, 20:5087no change
2 Sept 2026, 19:5087no change
2 Sept 2026, 18:5087no change
2 Sept 2026, 17:5087no change
2 Sept 2026, 16:5087no change
2 Sept 2026, 15:5087no change
2 Sept 2026, 15:3287first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.