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Math or Die!

Math or Die!

A Roblox experience owned by Locked In Tables.

PuzzleENmathpuzzlecompetitive

Math or Die! is a puzzle experience created on 2026-05-28. It has recorded 767,830 lifetime visits and 997 favorites. The current player count is zero. The title holds a 65% like percentage. No additional metrics are provided in the source data.

Description (written by the developer; not a statement by this register)

Welcome to Math or Die! Take a seat, solve the equation, and pray you're faster than your rival! 🧮 Sit across the table and prove who's the real math genius! 🔢 Grab powerful items in the shop to unlock amazing weapons! ⚔️ 👍 Like the game to support the developers!

Last updated by the developer 20 Jun 2026, 20:10 UTC.

0
playing (measured 10 Aug 2026, 18:30 UTC)
767,830
lifetime visits
66%
liked (226 👍 / 118 👎)
1,003
favourites (1.3 per 1k visits)
28 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:304first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X2 CASH!
49 R$
X2 WIN STREAK!
19 R$
X2 WINS!
19 R$
VIP+
19 R$
X10 AFK REWARDS!
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

656665.514 August 2026 — 65 % liked24 August 2026 — 66 % liked14 August 202624 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 17:4666+1
14 Aug 2026, 17:3765first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.