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Slashed

Slashed

A Roblox experience owned by Crazay Art.

Fighting & PvPENkatana combatarena PvPninja theme

Description (written by the developer; not a statement by this register)

⚔️ Welcome to SLASHED ⚔️ 🥷 Fight other players with powerful katanas! ⚔️ Slash, knock enemies away, and dominate the arena! 🔥 Unlock new katanas with unique abilities! 🏆 Earn wins and climb the leaderboards! 💀 Become the strongest ninja on the server! 🎁 Like the game and join the group for FREE rewards! ⭐ Updates and new katanas added regularly! Can you become the ultimate swordsman? ⚔️🥷🔥

Last updated by the developer 8 Aug 2026, 02:20 UTC.

12
playing (measured 10 Aug 2026, 14:20 UTC)
388,670
lifetime visits
84%
liked (1,224 👍 / 240 👎)
1,151
favourites (3.0 per 1k visits)
30 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:2017first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Godly Sword
499 R$
Double Slashes
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome224,791 · 57.1% win
10 Slashes · progression179,099 · 64.3% win
100 Slashes · progression51,911 · 28.6% win
500 Slashes · progression12,502 · 0.00% win
1000 Slashes · progression6,320 · 0.00% win
20 Killstreak · progression1,693 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

838483.514 August 2026 — 84 % liked24 August 2026 — 83 % liked4 September 2026 — 84 % liked14 September 2026 — 84 % liked24 September 2026 — 83 % liked4 October 2026 — 84 % liked14 October 2026 — 84 % liked24 October 2026 — 84 % liked14 August 202624 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 03:0084no change
14 Oct 2026, 02:5384no change
4 Oct 2026, 02:5284+1
24 Sept 2026, 02:5183-1
14 Sept 2026, 01:1784no change
4 Sept 2026, 01:1684+1
24 Aug 2026, 23:2283-1
14 Aug 2026, 23:2184first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.