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[🪓] My Wood Farm

[🪓] My Wood Farm

A Roblox experience owned by Did I Axe.

TycoonENidlefarmingresource management

[🪓] My Wood Farm is a tycoon experience created on 2026-05-31. The game currently has 1,355 players online. It has accumulated 12,510,470 lifetime visits and 60,162 favorites. User engagement metrics show a 99% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to My Wood Farm! 🪓 - 🪓Axe Trees For Wood - 🤖Upgrade and Expand your plot - 💰Sell wood for cash Remember, your axes farm wood offline!🤑 Like the game if you enjoy it !👍

Last updated by the developer 1 Oct 2026, 13:38 UTC.

972
playing (measured 6 Oct 2026, 02:50 UTC)
21,728,203
lifetime visits
99%
liked (439,275 👍 / 4,437 👎)
106,485
favourites (4.9 per 1k visits)
31 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

7343,8712,302.597215 September 20266 October 2026
500 measurements spanning 21 days, net -635. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 263–4,342 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
6 Oct 2026, 02:50972-17
6 Oct 2026, 01:50989-21
6 Oct 2026, 00:501,010+142
5 Oct 2026, 23:50868+87
5 Oct 2026, 22:50781-303
5 Oct 2026, 21:501,084-83
5 Oct 2026, 20:501,167-86
5 Oct 2026, 19:501,253-57
5 Oct 2026, 18:501,310-70
5 Oct 2026, 17:501,380+38
5 Oct 2026, 16:501,342+1
5 Oct 2026, 15:501,341+36
5 Oct 2026, 14:501,305-3
5 Oct 2026, 13:501,308+67
5 Oct 2026, 12:501,241+81
5 Oct 2026, 11:501,160+178
5 Oct 2026, 10:50982+125
5 Oct 2026, 09:50857-2
5 Oct 2026, 08:50859+13
5 Oct 2026, 07:50846first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 3 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9913 August 20266 October 2026
1069 measurements spanning 53 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 98–100 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1069
Measured (UTC)% likedChange
6 Oct 2026, 02:5099no change
6 Oct 2026, 01:5099no change
6 Oct 2026, 00:5099no change
5 Oct 2026, 23:5099no change
5 Oct 2026, 22:5099no change
5 Oct 2026, 21:5099no change
5 Oct 2026, 20:5099no change
5 Oct 2026, 19:5099no change
5 Oct 2026, 18:5099no change
5 Oct 2026, 17:5099no change
5 Oct 2026, 16:5099no change
5 Oct 2026, 15:5099no change
5 Oct 2026, 14:5099no change
5 Oct 2026, 13:5099no change
5 Oct 2026, 12:5099no change
5 Oct 2026, 11:5099no change
5 Oct 2026, 10:5099no change
5 Oct 2026, 09:5099no change
5 Oct 2026, 08:5099no change
5 Oct 2026, 07:5099first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.