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My Toll Farm!

My Toll Farm!

A Roblox experience owned by JOFO Games.

TycoonENfarmtollsimulation

My Toll Farm! is a tycoon experience created on 2026-07-23. The game currently has 4,133 players online and 575,300 lifetime visits. It holds 20,795 favorites and maintains a 97% like percentage. The title is developed by JOFO Games.

Description (written by the developer; not a statement by this register)

My Toll Farm! 📋 JOIN Group For Rewards 🌟RELEASED 🌟 💾 Progress saves automatically ✅ 🚀 LIKE AND FAVOURITE THE GAME AND JOIN THE GROUP FOR INSANE REWARDS 🚀 ⭐ If you enjoyed the game please Like + Favorite the game! Huge thanks! DO YOU LAG? USE A PRIVATE SERVER ❤️? © JOFO Games 2026 – Copyright Notice Do not copy. Any unauthorized use or reuploading will be reported to Roblox.

Last updated by the developer 24 Aug 2026, 08:48 UTC.

2,493
playing (measured 24 Aug 2026, 08:50 UTC)
3,965,315
lifetime visits
98%
liked (117,599 👍 / 1,925 👎)
20,795
favourites (5.2 per 1k visits)
23 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

605,0092,534.52,49310 August 202624 August 2026
62 measurements spanning 14 days, net +2,433. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 62
Measured (UTC)PlayersChange
24 Aug 2026, 08:502,493+225
24 Aug 2026, 07:502,268+71
24 Aug 2026, 06:502,197-59
24 Aug 2026, 05:502,256-16
24 Aug 2026, 04:502,272-212
24 Aug 2026, 03:502,484-217
24 Aug 2026, 02:502,701-226
24 Aug 2026, 01:502,927-123
24 Aug 2026, 00:503,050-62
23 Aug 2026, 23:503,112-351
23 Aug 2026, 22:503,463-163
23 Aug 2026, 21:503,626-358
23 Aug 2026, 20:503,984-264
23 Aug 2026, 19:504,248-264
23 Aug 2026, 18:504,512-172
23 Aug 2026, 17:504,684-172
23 Aug 2026, 16:504,856-153
23 Aug 2026, 15:505,009+88
23 Aug 2026, 14:504,921+74
23 Aug 2026, 13:504,847first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome246,704

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

979897.515 August 202624 August 2026
62 measurements spanning 9 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–98 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 62
Measured (UTC)% likedChange
24 Aug 2026, 08:5098no change
24 Aug 2026, 07:5098no change
24 Aug 2026, 06:5098no change
24 Aug 2026, 05:5098no change
24 Aug 2026, 04:5098no change
24 Aug 2026, 03:5098no change
24 Aug 2026, 02:5098no change
24 Aug 2026, 01:5098no change
24 Aug 2026, 00:5098no change
23 Aug 2026, 23:5098no change
23 Aug 2026, 22:5098no change
23 Aug 2026, 21:5098no change
23 Aug 2026, 20:5098no change
23 Aug 2026, 19:5098no change
23 Aug 2026, 18:5098no change
23 Aug 2026, 17:5098no change
23 Aug 2026, 16:5098no change
23 Aug 2026, 15:5098no change
23 Aug 2026, 14:5098no change
23 Aug 2026, 13:5098first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.