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[ENDLESS] Drain the Lake

[ENDLESS] Drain the Lake

A Roblox experience owned by IWTM10GTMPLS.

SimulatorENsimulationidleupgrade

[ENDLESS] Drain the Lake is a simulator experience created on June 3, 2026. The game currently has 4,815 players. It has accumulated 133,559,162 lifetime visits and 382,904 favorites. User engagement metrics show a 96% like percentage. The experience focuses on draining a lake to retrieve a phone through skill upgrades and token collection mechanics.

Description (written by the developer; not a statement by this register)

😱 OH NO! Your phone fell into the lake! Drain the lake to get it back! 😈 🪣 Fill your bucket ⚙️ Drain it for tokens 🌳 Upgrade your Skill Tree 🌊 Go deeper 📱 Find your phone!

Last updated by the developer 3 Sept 2026, 18:29 UTC.

1,345
playing (measured 5 Sept 2026, 02:50 UTC)
138,999,505
lifetime visits
96%
liked (337,326 👍 / 15,180 👎)
394,137
favourites (2.8 per 1k visits)
3 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

6667,0433,854.51,34510 August 20265 September 2026
341 measurements spanning 26 days, net -5,698. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 341
Measured (UTC)PlayersChange
5 Sept 2026, 02:501,345+3
5 Sept 2026, 01:501,342+98
5 Sept 2026, 00:501,244-177
4 Sept 2026, 23:501,421+146
4 Sept 2026, 22:501,275+1
4 Sept 2026, 21:501,274-156
4 Sept 2026, 20:501,430-238
4 Sept 2026, 19:501,668-180
4 Sept 2026, 18:501,848-197
4 Sept 2026, 17:502,045+33
4 Sept 2026, 16:502,012-21
4 Sept 2026, 15:502,033-67
4 Sept 2026, 14:502,100+18
4 Sept 2026, 13:502,082+22
4 Sept 2026, 12:502,060+221
4 Sept 2026, 11:501,839+217
4 Sept 2026, 10:501,622+254
4 Sept 2026, 09:501,368+146
4 Sept 2026, 08:501,222+36
4 Sept 2026, 07:501,186first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

First Drop · welcome41,491,783 · 100.0% win
Plunge · other41,384,877 · 100.0% win
Sunken Secrets · secret33,828,254 · 100.0% win
Deep Dive · other30,406,485 · 100.0% win
The Mines · progression27,174,518 · 92.8% win
Shark Bait · other26,663,399 · 66.3% win
Fire Below · other24,468,721 · 81.9% win
Ancient Ruins · other22,019,930 · 68.5% win
Into the Abyss · progression20,083,463 · 58.3% win
Lucky Find · collection17,845,145 · 48.4% win
Find My Phone · other12,763,029 · 3.3% win
Bucket Brigade · other10,307,208 · 19.5% win
Fully Trained · other8,440,575 · 6.4% win
Hidden Treasure · secret3,489,802 · 1.3% win
Slippery · other1,681,007 · 2.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9621 August 20265 September 2026
342 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 342
Measured (UTC)% likedChange
5 Sept 2026, 02:5096no change
5 Sept 2026, 01:5096no change
5 Sept 2026, 00:5096no change
4 Sept 2026, 23:5096no change
4 Sept 2026, 22:5096no change
4 Sept 2026, 21:5096no change
4 Sept 2026, 20:5096no change
4 Sept 2026, 19:5096no change
4 Sept 2026, 18:5096no change
4 Sept 2026, 17:5096no change
4 Sept 2026, 16:5096no change
4 Sept 2026, 15:5096no change
4 Sept 2026, 14:5096no change
4 Sept 2026, 13:5096no change
4 Sept 2026, 12:5096no change
4 Sept 2026, 11:5096no change
4 Sept 2026, 10:5096no change
4 Sept 2026, 09:5096no change
4 Sept 2026, 08:5096no change
4 Sept 2026, 07:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.