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💥Global Anarchy [Early Access]

💥Global Anarchy [Early Access]

A Roblox experience owned by C:\Games\.

ShooterENmodern warfarefpsearly access

Created in 2026, 💥Global Anarchy [Early Access] is a shooter experience on Roblox with over 37.1 million lifetime visits. It records 715 playing now, a like rating of 85%, 237,747 favourites.

Description (written by the developer; not a statement by this register)

Global Anarchy is an arcadey modern warfare FPS! 💥 Intense FPS combat 🎯 Earn XP by eliminating players and completing objectives 📈 Unlock perks, guns, grenades, and killstreaks as you level up 🔫 Progress individual weapons with attachments, proficiencies, and skins 🔥 Can you dominate the battlefield?! 💖 If you enjoyed the game, please leave a 👍 like! It helps us out a ton! 💫 🖥️ This game is heavily under development Disclaimer: The use of external software that can manipulate the game, such as cheats, hacks, or other third-party software, is strictly prohibited. This includes Bloxstrap. These actions undermine the integrity of the game, give an unfair advantage, and negatively impact the experience for other players. If we detect the use of any unauthorized software, it will result in an immediate, permanent, and unappealable ban from the game.

Last updated by the developer 17 Oct 2026, 17:46 UTC.

79
playing (measured 21 Oct 2026, 02:50 UTC)
38,610,073
lifetime visits
85%
liked (34,992 👍 / 6,339 👎)
254,705
favourites (6.6 per 1k visits)
5 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

791,740909.530 September 202621 October 2026
500 measurements spanning 21 days, net -141. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
21 Oct 2026, 02:5079-28
21 Oct 2026, 01:50107-14
21 Oct 2026, 00:50121-10
20 Oct 2026, 23:50131+15
20 Oct 2026, 22:50116-30
20 Oct 2026, 21:50146no change
20 Oct 2026, 20:50146+15
20 Oct 2026, 19:50131-96
20 Oct 2026, 18:50227+28
20 Oct 2026, 17:50199+10
20 Oct 2026, 16:50189-15
20 Oct 2026, 15:50204+14
20 Oct 2026, 14:50190+17
20 Oct 2026, 13:50173+24
20 Oct 2026, 12:50149-14
20 Oct 2026, 11:50163+24
20 Oct 2026, 10:50139+18
20 Oct 2026, 09:50121+16
20 Oct 2026, 08:50105-6
20 Oct 2026, 07:50111first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Early Access · welcome11,101,115 · 80.6% win
Outbreak · other45,013 · 1.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

858685.513 August 202622 October 2026
1436 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–86 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1436
Measured (UTC)% likedChange
22 Oct 2026, 17:5385no change
21 Oct 2026, 02:5085no change
21 Oct 2026, 01:5085no change
21 Oct 2026, 00:5085no change
20 Oct 2026, 23:5085no change
20 Oct 2026, 22:5085no change
20 Oct 2026, 21:5085no change
20 Oct 2026, 20:5085no change
20 Oct 2026, 19:5085no change
20 Oct 2026, 18:5085no change
20 Oct 2026, 17:5085no change
20 Oct 2026, 16:5085no change
20 Oct 2026, 15:5085no change
20 Oct 2026, 14:5085no change
20 Oct 2026, 13:5085no change
20 Oct 2026, 12:5085no change
20 Oct 2026, 11:5085no change
20 Oct 2026, 10:5085no change
20 Oct 2026, 09:5085no change
20 Oct 2026, 08:5085first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.