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Would You Rather: Season Tower ❄️🍂

Would You Rather: Season Tower ❄️🍂

A Roblox experience owned by THE BEST 2 DO IT.

RoleplayENfashionchoice-basedseasonal theme

Would You Rather: Season Tower ❄️🍂 is a roleplay experience created on 2026-06-05. The game has accumulated 5,378,561 lifetime visits and currently has 298 players online. It holds 9,145 favorites and maintains a 66% like percentage.

Description (written by the developer; not a statement by this register)

Would You Rather: Season Tower ❄️🍂! Choose a door and build your seasonal look one step at a time 🌸☀️ Will you become a winter queen, autumn cutie, spring princess, summer star… or end up with a total fashion disaster? 😭 Every choice gives you something new: 👗 cute seasonal clothes, hairstyles, and accessories 💀 or a silly item that will DESTROY the look Reach the end and prove you can create the prettiest season outfit ever ✨ 💗 Like the game + join the group for extra perks

Last updated by the developer 31 Jul 2026, 04:46 UTC.

95
playing (measured 22 Aug 2026, 03:50 UTC)
5,684,896
lifetime visits
66%
liked (1,308 👍 / 688 👎)
10,318
favourites (1.8 per 1k visits)
5 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9529319410 August 2026 — 293 players21 August 2026 — 135 players21 August 2026 — 126 players21 August 2026 — 113 players21 August 2026 — 112 players22 August 2026 — 124 players22 August 2026 — 149 players22 August 2026 — 116 players22 August 2026 — 95 players10 August 202622 August 2026
9 measurements spanning 12 days, net -198. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–323 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 03:5095-21
22 Aug 2026, 02:50116-33
22 Aug 2026, 01:50149+25
22 Aug 2026, 00:50124+12
21 Aug 2026, 23:50112-1
21 Aug 2026, 22:50113-13
21 Aug 2026, 21:50126-9
21 Aug 2026, 20:54135-158
10 Aug 2026, 14:19293first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome2,625,210 · 100.0% win
Finish Tower 10 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

656665.514 August 2026 — 66 % liked21 August 2026 — 65 % liked21 August 2026 — 66 % liked21 August 2026 — 66 % liked21 August 2026 — 66 % liked22 August 2026 — 66 % liked22 August 2026 — 65 % liked22 August 2026 — 65 % liked22 August 2026 — 66 % liked24 August 2026 — 66 % liked14 August 202624 August 2026
10 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 01:3566no change
22 Aug 2026, 03:5066+1
22 Aug 2026, 02:5065no change
22 Aug 2026, 01:5065-1
22 Aug 2026, 00:5066no change
21 Aug 2026, 23:5066no change
21 Aug 2026, 22:5066no change
21 Aug 2026, 21:5066+1
21 Aug 2026, 20:5465-1
14 Aug 2026, 01:3466first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.