Roll Anime to Fight!
A Roblox experience owned by Another Slop.
SimulatorENAnimeMergeIdle
Roll Anime to Fight! is a simulator experience from 2026 with over 40.8 million lifetime visits. It records 2,072 playing now, a like rating of 97%, 42,256 favourites.
Description (written by the developer; not a statement by this register)
🔥 Roll an anime to fight! ⚡ Roll for powerful anime fighters! 💥 Build the strongest team possible! 📈 Merge animes to level them up! 👹 Survive endless enemy waves! 🏆 Reach higher checkpoints and earn huge rewards! ✨ Collect rare animes and mutations! Can you reach the final wave? Tags: Anime, Simulator, Defense, Gacha, Merge, Idle, Battle
Last updated by the developer 25 Oct 2026, 23:52 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 26 Oct 2026, 09:50 | 869 | -1 |
| 26 Oct 2026, 08:50 | 870 | +25 |
| 26 Oct 2026, 07:50 | 845 | -9 |
| 26 Oct 2026, 06:50 | 854 | -26 |
| 26 Oct 2026, 05:50 | 880 | -16 |
| 26 Oct 2026, 04:50 | 896 | -24 |
| 26 Oct 2026, 03:50 | 920 | -45 |
| 26 Oct 2026, 02:50 | 965 | -38 |
| 26 Oct 2026, 01:50 | 1,003 | +3 |
| 26 Oct 2026, 00:50 | 1,000 | -28 |
| 25 Oct 2026, 23:50 | 1,028 | -47 |
| 25 Oct 2026, 22:50 | 1,075 | -55 |
| 25 Oct 2026, 21:50 | 1,130 | -86 |
| 25 Oct 2026, 20:50 | 1,216 | -77 |
| 25 Oct 2026, 19:50 | 1,293 | -119 |
| 25 Oct 2026, 18:50 | 1,412 | -137 |
| 25 Oct 2026, 17:50 | 1,549 | -714 |
| 25 Oct 2026, 16:50 | 2,263 | +451 |
| 25 Oct 2026, 15:50 | 1,812 | +317 |
| 25 Oct 2026, 14:50 | 1,495 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 26 Oct 2026, 09:50 | 97 | no change |
| 26 Oct 2026, 08:50 | 97 | no change |
| 26 Oct 2026, 07:50 | 97 | no change |
| 26 Oct 2026, 06:50 | 97 | no change |
| 26 Oct 2026, 05:50 | 97 | no change |
| 26 Oct 2026, 04:50 | 97 | no change |
| 26 Oct 2026, 03:50 | 97 | no change |
| 26 Oct 2026, 02:50 | 97 | no change |
| 26 Oct 2026, 01:50 | 97 | no change |
| 26 Oct 2026, 00:50 | 97 | no change |
| 25 Oct 2026, 23:50 | 97 | no change |
| 25 Oct 2026, 22:50 | 97 | no change |
| 25 Oct 2026, 21:50 | 97 | no change |
| 25 Oct 2026, 20:50 | 97 | no change |
| 25 Oct 2026, 19:50 | 97 | no change |
| 25 Oct 2026, 18:50 | 97 | no change |
| 25 Oct 2026, 17:50 | 97 | no change |
| 25 Oct 2026, 16:50 | 97 | no change |
| 25 Oct 2026, 15:50 | 97 | no change |
| 25 Oct 2026, 14:50 | 97 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.