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One Fighting Spirit 4

One Fighting Spirit 4

A Roblox experience owned by Servants of Allah: Islam Studio.

Fighting & PvPENfightingcharacter progressionanime-inspired

One Fighting Spirit 4 is a fighting-pvp experience created on 2026-06-10. It has 9,089,274 lifetime visits, 17,078 favorites, and an 88% like percentage. Currently, 246 users are playing.

Description (written by the developer; not a statement by this register)

👹 Verison "4" --- Choose between Famous Characters -- with SSS-Tier skills 👺 Become the strongest Fighting Spirit! Win every battle you choose, grow stronger with each victory, and use your rewards to buy health and characters. 👍 Like the game to support future updates! “Prayer in Islam, along with healthy eating and daily exercise, brings deep and lasting happiness in this life. And when death comes, it leads to Paradise. Abandoning prayer and following desires, however, brings profound misery in this world, and upon death leads to Hell — a wretched destiny. Both paths have been tried in this life: happiness was found in the first, and sorrow in the second.”

Last updated by the developer 18 Aug 2026, 18:11 UTC.

94
playing (measured 21 Aug 2026, 20:54 UTC)
9,266,670
lifetime visits
88%
liked (11,577 👍 / 1,543 👎)
17,680
favourites (1.9 per 1k visits)
10 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

94579336.510 August 2026 — 579 players21 August 2026 — 94 players10 August 202621 August 2026
2 measurements spanning 11 days, net -485. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 21–652 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5494-485
10 Aug 2026, 14:22579first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

First tutorial · welcome1,635,059 · 19.3% win
Second tutorial · welcome1,588,444 · 18.5% win
Third tutorial1,580,603 · 18.4% win
Fourth tutorial · progression1,574,876 · 18.4% win
finished the Tutorial · welcome1,571,533 · 18.2% win
Fallen to the Fighting Spirit · progression1,195,867 · 13.2% win
Chosen by the Spirit · other1,175,571 · 13.6% win
You Are the Spirit Now · other412,801 · 3.9% win
Awakened Spirit · other263,339 · 3.4% win
It Begins · welcome172,599 · 2.7% win
Get 10 kills. · other99,808 · 2.8% win
Unstoppable · other99,504 · 2.7% win
Legend in the Arena · progression64,998 · 1.9% win
Get 50 kills. · progression51,798 · 0.90% win
Spirit of Destruction · other34,310 · 0.60% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8813 August 2026 — 88 % liked21 August 2026 — 88 % liked23 August 2026 — 88 % liked2 September 2026 — 88 % liked13 August 20262 September 2026
4 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 21:1988no change
23 Aug 2026, 21:1988no change
21 Aug 2026, 20:5488no change
13 Aug 2026, 21:1888first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.