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[SNIPERS] No Country ALPHA

[SNIPERS] No Country ALPHA

A Roblox experience owned by Innovation Playground.

ShooterENextraction shooterlow fantasyRPG

Description (written by the developer; not a statement by this register)

THIS GAME IS A HEAVY WORK IN PROGRESS No Country A difficult extraction shooter with RPG and low fantasy elements. TAB for inventory. M for Map. Right click items to inspect. Developed by: OathswornBloodsword | Programming, game design, animation. MadManInnovation | 3D modeling, building. pop2the4popular | Building. Daewon87x | 3D modeling, building. Inspired by games like Escape from Tarkov and Deadzone Classic

Last updated by the developer 23 Aug 2026, 23:35 UTC.

96
playing (measured 23 Aug 2026, 23:50 UTC)
325,434
lifetime visits
64%
liked (2,532 👍 / 1,437 👎)
12,215
favourites (37.5 per 1k visits)
15 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

96201148.511 August 2026 — 201 players21 August 2026 — 140 players21 August 2026 — 123 players21 August 2026 — 106 players21 August 2026 — 130 players22 August 2026 — 136 players22 August 2026 — 163 players22 August 2026 — 137 players22 August 2026 — 118 players22 August 2026 — 119 players22 August 2026 — 143 players22 August 2026 — 136 players22 August 2026 — 145 players22 August 2026 — 119 players22 August 2026 — 136 players22 August 2026 — 138 players22 August 2026 — 159 players22 August 2026 — 148 players22 August 2026 — 173 players22 August 2026 — 171 players22 August 2026 — 158 players22 August 2026 — 177 players22 August 2026 — 158 players22 August 2026 — 173 players22 August 2026 — 171 players22 August 2026 — 164 players22 August 2026 — 121 players22 August 2026 — 140 players22 August 2026 — 128 players23 August 2026 — 139 players23 August 2026 — 133 players23 August 2026 — 137 players23 August 2026 — 111 players23 August 2026 — 137 players23 August 2026 — 137 players23 August 2026 — 134 players23 August 2026 — 104 players23 August 2026 — 127 players23 August 2026 — 134 players23 August 2026 — 117 players23 August 2026 — 143 players23 August 2026 — 149 players23 August 2026 — 160 players23 August 2026 — 141 players23 August 2026 — 129 players23 August 2026 — 121 players23 August 2026 — 136 players23 August 2026 — 123 players23 August 2026 — 119 players23 August 2026 — 121 players23 August 2026 — 117 players23 August 2026 — 105 players23 August 2026 — 96 players11 August 202623 August 2026
53 measurements spanning 12 days, net -105. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–217 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 53
Measured (UTC)PlayersChange
23 Aug 2026, 23:5096-9
23 Aug 2026, 22:50105-12
23 Aug 2026, 21:50117-4
23 Aug 2026, 20:50121+2
23 Aug 2026, 19:50119-4
23 Aug 2026, 18:50123-13
23 Aug 2026, 17:50136+15
23 Aug 2026, 16:50121-8
23 Aug 2026, 15:50129-12
23 Aug 2026, 14:50141-19
23 Aug 2026, 13:50160+11
23 Aug 2026, 12:50149+6
23 Aug 2026, 11:50143+26
23 Aug 2026, 10:50117-17
23 Aug 2026, 09:50134+7
23 Aug 2026, 08:50127+23
23 Aug 2026, 07:50104-30
23 Aug 2026, 06:50134-3
23 Aug 2026, 05:50137no change
23 Aug 2026, 04:50137first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

The Beginning · welcome13,681 · 8.1% win
The Enlightened · other2,943 · 1.3% win
The Heaven-sent · other1,322 · 0.90% win
The Protected · other1,297 · 0.70% win
The Aggressor · other1,258 · 0.90% win
The Butcher · other813 · 0.30% win
The Slaughtersworn · other498 · 0.40% win
The Workhorse · other318 · 0.10% win
The Tip of the Spear · other216 · 0.20% win
The Traitor · other131 · 0.30% win
The Champion of Cape Meridian · progression59 · 0.00% win
The Evaluation · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6415 August 2026 — 64 % liked21 August 2026 — 64 % liked21 August 2026 — 64 % liked21 August 2026 — 64 % liked21 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked23 August 2026 — 64 % liked23 August 2026 — 64 % liked23 August 2026 — 64 % liked23 August 2026 — 64 % liked23 August 2026 — 64 % liked23 August 2026 — 64 % liked23 August 2026 — 64 % liked23 August 2026 — 64 % liked23 August 2026 — 64 % liked23 August 2026 — 64 % liked23 August 2026 — 64 % liked23 August 2026 — 64 % liked23 August 2026 — 64 % liked23 August 2026 — 64 % liked23 August 2026 — 64 % liked23 August 2026 — 64 % liked23 August 2026 — 64 % liked23 August 2026 — 64 % liked23 August 2026 — 64 % liked23 August 2026 — 64 % liked23 August 2026 — 64 % liked23 August 2026 — 64 % liked23 August 2026 — 64 % liked23 August 2026 — 64 % liked25 August 2026 — 64 % liked15 August 202625 August 2026
54 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 54
Measured (UTC)% likedChange
25 Aug 2026, 09:0264no change
23 Aug 2026, 23:5064no change
23 Aug 2026, 22:5064no change
23 Aug 2026, 21:5064no change
23 Aug 2026, 20:5064no change
23 Aug 2026, 19:5064no change
23 Aug 2026, 18:5064no change
23 Aug 2026, 17:5064no change
23 Aug 2026, 16:5064no change
23 Aug 2026, 15:5064no change
23 Aug 2026, 14:5064no change
23 Aug 2026, 13:5064no change
23 Aug 2026, 12:5064no change
23 Aug 2026, 11:5064no change
23 Aug 2026, 10:5064no change
23 Aug 2026, 09:5064no change
23 Aug 2026, 08:5064no change
23 Aug 2026, 07:5064no change
23 Aug 2026, 06:5064no change
23 Aug 2026, 05:5064first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.