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Blackhawk Rescue Mission 5

Blackhawk Rescue Mission 5

A Roblox experience owned by PLATINUM FIVE.

ShooterENtactical shooterzombiesmilitary roleplay

Blackhawk Rescue Mission 5 is a shooter experience created on 2019-03-03. It has recorded 605,472,283 lifetime visits and currently has 9,119 players online. The game holds 1,677,793 favorites and maintains a 90% like percentage. It features tactical open-world gameplay, team-based combat, and various gamemodes including zombies and PvP.

Description (written by the developer; not a statement by this register)

Blackhawk Rescue Mission 5 is a tactical openworld shooter with vast maps and thrilling gameplay. Engage in team-based combat throughout Ronograd Island or rescue survivors in the exciting new ZOMBIES gamemode. Go head to head in PvP or even build out your own Headquarters to boost your income offline. • Customize your operator with over 1000+ unique outfit combinations. • Build your dream gun with 70+ choices and over 100 attachments. • Purchase and own 20+ vehicles and helicopters from modern militaries. • Multiple engaging gamemodes with many hours of fun ahead. • Make your own custom scenarios and maps with the Sandbox Mode. [Realtime Game Editor] PC, Console, and Mobile are supported. Headphones recommended for best audio experience. All music is non-copyright and streamer safe. Based on PlatinumFive's original Military RP games.

Last updated by the developer 3 Sept 2026, 14:47 UTC.

7,237
playing (measured 4 Sept 2026, 13:50 UTC)
616,468,916
lifetime visits
90%
liked (610,734 👍 / 66,997 👎)
1,693,067
favourites (2.7 per 1k visits)
3 March 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3,2869,5546,4207,23710 August 20264 September 2026
328 measurements spanning 25 days, net -1,524. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 2,346–10,494 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 328
Measured (UTC)PlayersChange
4 Sept 2026, 13:507,237+995
4 Sept 2026, 12:506,242+965
4 Sept 2026, 11:505,277+502
4 Sept 2026, 10:504,775+220
4 Sept 2026, 09:504,555+370
4 Sept 2026, 08:504,185-33
4 Sept 2026, 07:504,218+54
4 Sept 2026, 06:504,164+472
4 Sept 2026, 05:503,692-96
4 Sept 2026, 04:503,788-401
4 Sept 2026, 03:504,189-109
4 Sept 2026, 02:504,298-142
4 Sept 2026, 01:504,440+174
4 Sept 2026, 00:504,266+68
3 Sept 2026, 23:504,198+201
3 Sept 2026, 22:503,997-192
3 Sept 2026, 21:504,189-190
3 Sept 2026, 20:504,379-562
3 Sept 2026, 19:504,941-396
3 Sept 2026, 18:505,337first reading

Concurrent players at each of our measurements (insert-on-change).

On the Roblox charts

#85 Top revisited

Growth

538669.58521 August 20264 September 2026
262 measurements spanning 14 days, net +32. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 48–91 and does not start at zero.
Measurement log — every rank on Top revisited count we have recorded, most recent 20 of 262
Measured (UTC)Rank on Top revisitedChange
4 Sept 2026, 14:2585no change
4 Sept 2026, 13:2585no change
4 Sept 2026, 12:2585no change
4 Sept 2026, 11:2585no change
4 Sept 2026, 10:2585no change
4 Sept 2026, 09:2585no change
4 Sept 2026, 08:2585no change
4 Sept 2026, 07:2585no change
4 Sept 2026, 06:2585no change
4 Sept 2026, 05:2585no change
4 Sept 2026, 04:2585no change
4 Sept 2026, 03:2585no change
4 Sept 2026, 02:2585no change
4 Sept 2026, 01:2585no change
4 Sept 2026, 00:2585no change
3 Sept 2026, 23:2585no change
3 Sept 2026, 22:2585no change
3 Sept 2026, 21:2585no change
3 Sept 2026, 20:2585no change
3 Sept 2026, 19:2585first reading

Position on Roblox’s top revisited sort over time (global/desktop). Lower is higher up the chart.

Monetization — game passes

Airborne Recon Pack
600 R$
Shadow Raid Pack
450 R$
RAL 8000 Camo Pack
250 R$
Chinook CH-47
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

It's Not Over · progression930,080 · 0.80% win
Lost Souls · other767,414 · 0.50% win
Calm Before The Storm · other122,873 · 0.00% win
The Musician120,543 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9021 August 20264 September 2026
329 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 329
Measured (UTC)% likedChange
4 Sept 2026, 13:5090no change
4 Sept 2026, 12:5090no change
4 Sept 2026, 11:5090no change
4 Sept 2026, 10:5090no change
4 Sept 2026, 09:5090no change
4 Sept 2026, 08:5090no change
4 Sept 2026, 07:5090no change
4 Sept 2026, 06:5090no change
4 Sept 2026, 05:5090no change
4 Sept 2026, 04:5090no change
4 Sept 2026, 03:5090no change
4 Sept 2026, 02:5090no change
4 Sept 2026, 01:5090no change
4 Sept 2026, 00:5090no change
3 Sept 2026, 23:5090no change
3 Sept 2026, 22:5090no change
3 Sept 2026, 21:5090no change
3 Sept 2026, 20:5090no change
3 Sept 2026, 19:5090no change
3 Sept 2026, 18:5090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

3,751,798
YouTube views across 25 matched videos

Most-viewed match: “This Massive 50 Player BUNKER RAID was a total BLOODBATH in Roblox BRM5”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 20 Aug 2026, 03:20 UTC.

Community wiki

blackhawk-rescue-mission-5.fandom.com31 active editors · 42,321 edits
380 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.