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Infinite Zombies

Infinite Zombies

A Roblox experience owned by TriggerCats S.

SurvivalENsurvivalwave defenseco-op

Description (written by the developer; not a statement by this register)

🧟 INFINITE ZOMBIES. INFINITE CHAOS. ⚔️ Upgrade your arsenal 🔥 Survive endless waves 👥 Play with friends 🏆 Set new wave records The zombies never stop coming. How far can YOU make it?

Last updated by the developer 26 Jul 2026, 01:17 UTC.

9
playing (measured 11 Aug 2026, 06:15 UTC)
139,681
lifetime visits
69%
liked (134 👍 / 60 👎)
639
favourites (4.6 per 1k visits)
18 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:1516first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Vip
629 R$
DoubleCoins
429 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

63696615 August 2026 — 63 % liked25 August 2026 — 65 % liked4 September 2026 — 66 % liked14 September 2026 — 66 % liked24 September 2026 — 68 % liked4 October 2026 — 68 % liked14 October 2026 — 69 % liked24 October 2026 — 69 % liked15 August 202624 October 2026
8 measurements spanning 70 days, net +6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 12:3369no change
14 Oct 2026, 12:3269+1
4 Oct 2026, 12:3168no change
24 Sept 2026, 12:3068+2
14 Sept 2026, 09:3766no change
4 Sept 2026, 09:3566+1
25 Aug 2026, 08:4865+2
15 Aug 2026, 08:4863first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.