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Escape Animal Hospital Killer

Escape Animal Hospital Killer

A Roblox experience owned by BIG Escape Games.

HorrorENhorrorescapefan-made

Description (written by the developer; not a statement by this register)

[😨] - Escape the Animal Hospital backrooms! [🗡️] Superpowers: Basic Attack: Manual Attack 🖐🏻 Collect 11 Black Eyes to escape, but the killer will pursue you. Collect door keys to escape! [😮] Only 10% of players will be able to complete this game! [🌟] Like the game to get more updates. ❗This is an unofficial fan-made game created for entertainment purposes only. All rights to the original characters, names, and other intellectual property belong to Animal Anomaly and their respective owners. ❗ Tags (ignore): Animal Hospital, animal, hospital, animal hospital killer, killer, backrooms, backroom, escape backroom, escape monster, escape, killer, escape, escape from killer backrooms, escape from backrooms killer

Last updated by the developer 3 Aug 2026, 00:39 UTC.

71
playing (measured 10 Aug 2026, 18:05 UTC)
306,117
lifetime visits
78%
liked (665 👍 / 190 👎)
2,551
favourites (8.3 per 1k visits)
18 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:0579first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Troll Admin
499 R$
Become a Monster
179 R$
Become a Killer
158 R$
ADMIN (fly,speed)
89 R$
[OP] Slap Tool
59 R$
X-RAY GLASSES (SEE ALL KEYS)
49 R$
See Killer
49 R$
Speed Coil
34 R$
+2 Speed
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Win · progression50,798 · 16.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

78807915 August 2026 — 80 % liked25 August 2026 — 79 % liked4 September 2026 — 78 % liked14 September 2026 — 78 % liked24 September 2026 — 78 % liked4 October 2026 — 78 % liked14 October 2026 — 78 % liked24 October 2026 — 78 % liked15 August 202624 October 2026
8 measurements spanning 70 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 05:0578no change
14 Oct 2026, 05:0478no change
4 Oct 2026, 05:0478no change
24 Sept 2026, 05:0378no change
14 Sept 2026, 03:0978no change
4 Sept 2026, 03:0678-1
25 Aug 2026, 03:0579-1
15 Aug 2026, 03:0580first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.