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⚔️ [NEW] +1 Sword ?

⚔️ [NEW] +1 Sword ?

A Roblox experience owned by 41 Games.

SimulatorENzombie survivalpet hatchingsword progression

Description (written by the developer; not a statement by this register)

⚔️ [NEW] +1 Sword Ascension Swing, level up, and earn Wins to unlock stronger swords. Battle through zones full of zombies, take down the bosses, and hatch pets that make you even stronger. ⚔️ Unlock powerful swords with cool effects! 📈 Upgrade damage, speed, range, & more! 💀 Defeat waves of zombies! 🥚 Hatch pets for boosts! 🔄 Rebirth for permanent multipliers! 👍 Like and ⭐ Favorite for more updates! How far can YOU get?

Last updated by the developer 10 Aug 2026, 07:00 UTC.

13
playing (measured 10 Aug 2026, 14:04 UTC)
4,408
lifetime visits
92%
liked (184 👍 / 17 👎)
170
favourites (38.6 per 1k visits)
22 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OP Auto Clicker
299 R$
Extra Pet Slots
199 R$
VIP
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

D · other29,010 · 100.0% win
R · other29,010 · 100.0% win
O · other29,007 · 100.0% win
W · other29,004 · 100.0% win
S · other29,000 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

929593.518 August 2026 — 95 % liked28 August 2026 — 92 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 01:3092-3
18 Aug 2026, 01:2395first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.