Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[UPD] Be Monkey For Brainrots!

[UPD] Be Monkey For Brainrots!

A Roblox experience owned by Trickshot Games.

SimulatorENincrementalmonkeybrainrot

[UPD] Be Monkey For Brainrots! is a simulator experience created on 2026-06-22. It currently has 6,503 players and 4,388,428 lifetime visits. The game holds a 91% like percentage and 4,429 favorites.

Description (written by the developer; not a statement by this register)

🐒 Welcome to Be Monkey For Brainrots! Train your monkey, increase your Jump Strength, and launch yourself higher and farther than ever before! 🏋️ Lift increasingly ridiculous weights 🚀 Jump across the map and reach new areas 💰 Earn Cash and purchase stronger upgrades 🧠 Discover and collect rare Brainrots 🍌 Progress from lifting a tiny Banana all the way to carrying Planets and Black Holes 🌈 Find secrets and become the strongest monkey in the world! CONTROLS: PC: Charge - Hold Shift Mobile: Charge - Hold button Console: Charge - Hold R2 ❤️ Support the game by liking, favoriting, and joining the group for bonus rewards!

Last updated by the developer 23 Aug 2026, 23:43 UTC.

4,755
playing (measured 24 Aug 2026, 07:50 UTC)
9,933,974
lifetime visits
90%
liked (2,847 👍 / 304 👎)
4,429
favourites (0.4 per 1k visits)
22 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2,99211,7297,360.54,75510 August 202624 August 2026
61 measurements spanning 14 days, net +1,763. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 1,681–13,040 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 61
Measured (UTC)PlayersChange
24 Aug 2026, 07:504,755-78
24 Aug 2026, 06:504,833+129
24 Aug 2026, 05:504,704+428
24 Aug 2026, 04:504,276+170
24 Aug 2026, 03:504,106-40
24 Aug 2026, 02:504,146-60
24 Aug 2026, 01:504,206-4
24 Aug 2026, 00:504,210-106
23 Aug 2026, 23:504,316-187
23 Aug 2026, 22:504,503+254
23 Aug 2026, 21:504,249-390
23 Aug 2026, 20:504,639-380
23 Aug 2026, 19:505,019-356
23 Aug 2026, 18:505,375-449
23 Aug 2026, 17:505,824-111
23 Aug 2026, 16:505,935-274
23 Aug 2026, 15:506,209-215
23 Aug 2026, 14:506,424-881
23 Aug 2026, 13:507,305-712
23 Aug 2026, 12:508,017first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Autoplay
1,499 R$
+1 Lucky Block
549 R$
x2 Mutation Luck
349 R$
x2 Strength
249 R$
2x Money
249 R$
Coin Magnet
129 R$
VIP
99 R$
Auto Train
59 R$
Instant Charge
49 R$
Jet Pack
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

909190.514 August 202624 August 2026
61 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 61
Measured (UTC)% likedChange
24 Aug 2026, 07:5090no change
24 Aug 2026, 06:5090no change
24 Aug 2026, 05:5090no change
24 Aug 2026, 04:5090no change
24 Aug 2026, 03:5090no change
24 Aug 2026, 02:5090no change
24 Aug 2026, 01:5090no change
24 Aug 2026, 00:5090no change
23 Aug 2026, 23:5090no change
23 Aug 2026, 22:5090no change
23 Aug 2026, 21:5090no change
23 Aug 2026, 20:5090no change
23 Aug 2026, 19:5090no change
23 Aug 2026, 18:5090no change
23 Aug 2026, 17:5090no change
23 Aug 2026, 16:5090no change
23 Aug 2026, 15:5090no change
23 Aug 2026, 14:5090no change
23 Aug 2026, 13:5090no change
23 Aug 2026, 12:5090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.