[🍍] Nuke for Brainrot
A Roblox experience owned by Future Trash 2.
SimulatorENmemesbase-defenseclicker
[🍍] Nuke for Brainrot is a simulator experience created on 2026-04-10. The game records 58,703,796 lifetime visits and 66,014 favorites. Currently, 619 players engage with the title. User sentiment reflects an 82% like percentage. The experience focuses on mechanics involving nukes, brainrots, and base upgrades within the simulator genre.
Description (written by the developer; not a statement by this register)
Welcome to Nuke for Brainrots! ☢️ 1. Use your Nukes to destroy walls and get Brainrots! 2. Watch out for 67! 3. Bring brainrots back to your base to earn Cash! 💵 4. Upgrade your nuke power, walkspeed & get new nukes. Don’t forget to hit the thumbs up! 👍
Last updated by the developer 27 Jun 2026, 14:50 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 5 Sept 2026, 00:50 | 270 | +57 |
| 4 Sept 2026, 23:50 | 213 | -7 |
| 4 Sept 2026, 22:50 | 220 | +37 |
| 4 Sept 2026, 21:50 | 183 | -23 |
| 4 Sept 2026, 20:50 | 206 | -56 |
| 4 Sept 2026, 19:50 | 262 | -9 |
| 4 Sept 2026, 18:50 | 271 | -44 |
| 4 Sept 2026, 17:50 | 315 | -3 |
| 4 Sept 2026, 16:50 | 318 | -74 |
| 4 Sept 2026, 15:50 | 392 | -54 |
| 4 Sept 2026, 14:50 | 446 | -43 |
| 4 Sept 2026, 13:50 | 489 | +43 |
| 4 Sept 2026, 12:50 | 446 | -1 |
| 4 Sept 2026, 11:50 | 447 | +26 |
| 4 Sept 2026, 10:50 | 421 | +10 |
| 4 Sept 2026, 09:50 | 411 | +9 |
| 4 Sept 2026, 08:50 | 402 | +54 |
| 4 Sept 2026, 07:50 | 348 | +8 |
| 4 Sept 2026, 06:50 | 340 | +29 |
| 4 Sept 2026, 05:50 | 311 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 5 Sept 2026, 00:50 | 82 | no change |
| 4 Sept 2026, 23:50 | 82 | no change |
| 4 Sept 2026, 22:50 | 82 | no change |
| 4 Sept 2026, 21:50 | 82 | no change |
| 4 Sept 2026, 20:50 | 82 | no change |
| 4 Sept 2026, 19:50 | 82 | no change |
| 4 Sept 2026, 18:50 | 82 | no change |
| 4 Sept 2026, 17:50 | 82 | no change |
| 4 Sept 2026, 16:50 | 82 | no change |
| 4 Sept 2026, 15:50 | 82 | no change |
| 4 Sept 2026, 14:50 | 82 | no change |
| 4 Sept 2026, 13:50 | 82 | no change |
| 4 Sept 2026, 12:50 | 82 | no change |
| 4 Sept 2026, 11:50 | 82 | no change |
| 4 Sept 2026, 10:50 | 82 | no change |
| 4 Sept 2026, 09:50 | 82 | no change |
| 4 Sept 2026, 08:50 | 82 | no change |
| 4 Sept 2026, 07:50 | 82 | no change |
| 4 Sept 2026, 06:50 | 82 | no change |
| 4 Sept 2026, 05:50 | 82 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.