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My Fighting Dumplings

My Fighting Dumplings

A Roblox experience owned by Dumpling Box.

Fighting & PvPENactioncombatupgrade

Description (written by the developer; not a statement by this register)

🥟 My Fighting Dumplings! 🥟 Can YOU survive the squishiness? 👍 Like the game & join the group for a FREE OP WEAPON 🗡️ 🧠 HOW TO PLAY ⚔️ Buy Powerful Weapons 💥 Destroy Dumplings 💪 Make Them Your Companions 💸 Earn Tons of Cash 🐦‍🔥 Upgrade for MASSIVE Boosts ✋ Complete the Index 👹 Defeat the BOSS Dumpling 💻 Playable on Desktop, Mobile & Tablet

Last updated by the developer 6 Aug 2026, 19:25 UTC.

47
playing (measured 10 Aug 2026, 22:16 UTC)
202,017
lifetime visits
83%
liked (358 👍 / 75 👎)
697
favourites (3.5 per 1k visits)
23 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:1630first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome155,730 · 53.1% win
Kill 10 Dumplings · other38,697 · 8.2% win
Kill 50 Dumplings · other16,983 · 8.2% win
Kill 100 Dumplings · other10,355 · 8.2% win
Strongest Player · other9,670 · 8.2% win
Kill 1000 Dumplings · other1,484 · 4.1% win
Buy 15 Weapons · collection1 · 0.00% win
Get 1000 Plot Likes · other0 · 0.00% win
Get 100 Plot Likes · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

82868415 August 2026 — 86 % liked25 August 2026 — 83 % liked4 September 2026 — 83 % liked14 September 2026 — 83 % liked24 September 2026 — 83 % liked4 October 2026 — 83 % liked14 October 2026 — 82 % liked24 October 2026 — 83 % liked8315 August 202624 October 2026
8 measurements spanning 70 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 08:5183+1
14 Oct 2026, 08:5082-1
4 Oct 2026, 08:4983no change
24 Sept 2026, 08:4883no change
14 Sept 2026, 06:3283no change
4 Sept 2026, 06:3083no change
25 Aug 2026, 05:1783-3
15 Aug 2026, 05:1786first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.