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Cart Ride Escalation!

Cart Ride Escalation!

A Roblox experience owned by HyperShock Studios.

ObbyENcart physicssurvivalgroup reward

Description (written by the developer; not a statement by this register)

Can you survive multiple cart rides? Join the group for a FREE revive and an EXCLUSIVE cart!

Last updated by the developer 10 Aug 2026, 19:48 UTC.

13
playing (measured 10 Aug 2026, 21:00 UTC)
113,383
lifetime visits
92%
liked (206 👍 / 18 👎)
1,494
favourites (13.2 per 1k visits)
23 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:007first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
1,299 R$
Rainbow Carpet
799 R$
Rocket Launcher
599 R$
Triple T Cart
39 R$
Pirate Ship Cart
29 R$
Tank Cart
19 R$
Gravity Coil
9 R$
speed coil
9 R$
UFO Cart
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played The Game! · welcome92,719 · 100.0% win
Completed 1st Cart Ride! · progression9,795 · 40.8% win
Completed 2nd Cart Ride! · progression1,650 · 9.7% win
You Won! · progression468 · 3.4% win
You Found It! · collection1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9215 August 2026 — 92 % liked25 August 2026 — 92 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 10:5292no change
15 Aug 2026, 10:5192first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.