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Race a Car

Race a Car

A Roblox experience owned by Habit Games!.

RacingENvehicle racingidle mechanicscrate loot

Race a Car is a racing experience created on 2026-07-01. It has recorded 877,581 lifetime visits and 1,703 favorites. Currently, 128 users are playing. The experience holds a 94% like percentage. The game focuses on collecting and upgrading cars within the racing genre.

Description (written by the developer; not a statement by this register)

Race A Car 🏎️ 📦Open Crates to get Cars 💸Collect cash from completing races ⭐Collect all the cars! ✨Upgrade your tracks and your cars! 💸Your Cars keep earning cash when you're offline! 💸 Updates every week! Premium players get +20% CASH 🎁 Use Code "welcome" for free items! 👍 CODE AT 1000 LIKES! ❤️❤️

Last updated by the developer 20 Aug 2026, 12:13 UTC.

87
playing (measured 21 Aug 2026, 21:50 UTC)
959,741
lifetime visits
94%
liked (1,977 👍 / 130 👎)
2,552
favourites (2.7 per 1k visits)
1 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

87156121.510 August 2026 — 156 players21 August 2026 — 107 players21 August 2026 — 87 players10 August 202621 August 2026
3 measurements spanning 11 days, net -69. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–166 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 21:5087-20
21 Aug 2026, 20:54107-49
10 Aug 2026, 14:01156first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+200% Crate Luck
999 R$
x2 Cash
249 R$
Open 3x Crates
199 R$
Super Tap
199 R$
x2 Crate XP
99 R$
Auto Collect
99 R$
+50% Crate Luck
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Race a Car! · welcome790,728 · 100.0% win
R · other789,701 · 100.0% win
A · other789,599 · 100.0% win
C · other789,475 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9414 August 2026 — 94 % liked21 August 2026 — 94 % liked21 August 2026 — 94 % liked24 August 2026 — 94 % liked3 September 2026 — 94 % liked13 September 2026 — 94 % liked23 September 2026 — 94 % liked3 October 2026 — 94 % liked13 October 2026 — 94 % liked23 October 2026 — 94 % liked14 August 202623 October 2026
10 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 18:5394no change
13 Oct 2026, 18:5294no change
3 Oct 2026, 18:5194no change
23 Sept 2026, 18:5094no change
13 Sept 2026, 18:0494no change
3 Sept 2026, 18:0294no change
24 Aug 2026, 17:3294no change
21 Aug 2026, 21:5094no change
21 Aug 2026, 20:5494no change
14 Aug 2026, 17:3194first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.