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Race a Car

Race a Car

A Roblox experience owned by Habit Games!.

RacingENvehicle racingidle mechanicscrate loot

Race a Car is a racing experience created on 2026-07-01. It has recorded 877,581 lifetime visits and 1,703 favorites. Currently, 128 users are playing. The experience holds a 94% like percentage. The game focuses on collecting and upgrading cars within the racing genre.

Description (written by the developer; not a statement by this register)

Race A Car 🏎️ 📦Open Crates to get Cars 💸Collect cash from completing races ⭐Collect all the cars! ✨Upgrade your tracks and your cars! 💸Your Cars keep earning cash when you're offline! 💸 Updates every week! Premium players get +20% CASH 🎁 Use Code "welcome" for free items! 👍 CODE AT 1000 LIKES! ❤️❤️

Last updated by the developer 20 Aug 2026, 12:13 UTC.

87
playing (measured 21 Aug 2026, 21:50 UTC)
959,741
lifetime visits
94%
liked (1,911 👍 / 121 👎)
2,322
favourites (2.4 per 1k visits)
1 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

87156121.510 August 2026 — 156 players21 August 2026 — 107 players21 August 2026 — 87 players10 August 202621 August 2026
3 measurements spanning 11 days, net -69. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–166 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 21:5087-20
21 Aug 2026, 20:54107-49
10 Aug 2026, 14:01156first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+200% Crate Luck
999 R$
x2 Cash
249 R$
Open 3x Crates
199 R$
Super Tap
199 R$
x2 Crate XP
99 R$
Auto Collect
99 R$
+50% Crate Luck
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Race a Car! · welcome731,072 · 73.3% win
R · other730,066 · 72.9% win
A · other729,972 · 72.9% win
C · other729,856 · 72.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9414 August 2026 — 94 % liked21 August 2026 — 94 % liked21 August 2026 — 94 % liked24 August 2026 — 94 % liked3 September 2026 — 94 % liked14 August 20263 September 2026
5 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 18:0294no change
24 Aug 2026, 17:3294no change
21 Aug 2026, 21:5094no change
21 Aug 2026, 20:5494no change
14 Aug 2026, 17:3194first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.