Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Make Ice Cream! 🍦

Make Ice Cream! 🍦

A Roblox experience owned by GELATO MAKERS.

SimulatorENsimulatorcookingidle

Make Ice Cream! 🍦 is a simulator experience created on 2026-06-24. It has recorded 1,110,374 lifetime visits and 7,477 favorites. Currently, 57 users are playing. The experience holds a 77% like percentage. The game involves collecting milk, mixing flavors, and serving customers to earn tips and upgrades.

Description (written by the developer; not a statement by this register)

🍦🍨 Welcome to Ice Cream Simulator! 🍨🍦 🥛 Collect milk from the conveyor 🔨 Mix flavors in your ice cream machines 🧑 Serve wealthy customers for BIG tips ⬆️ Upgrade your mixers and cones 🍦 Stack the BIGGEST ice cream on the server ✨ Discover rare flavors like Galaxy Milk 🔄 Rebirth for permanent cash multipliers 🕐 Your mixers keep working while you're offline! Can you make the tastiest ice cream in the world?

Last updated by the developer 8 Aug 2026, 21:36 UTC.

57
playing (measured 11 Aug 2026, 07:52 UTC)
1,110,374
lifetime visits
78%
liked (865 👍 / 247 👎)
7,820
favourites (7.0 per 1k visits)
24 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:52151first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rich Customers!
499 R$
2x Milk Capacity!
249 R$
Lucky Tips!
199 R$
+50% Cone Capacity!
199 R$
Turbo Collector!
149 R$
VIP!
99 R$
+1 Milk!
79 R$
Speed Boost!
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

O · other787,928 · 100.0% win
T449,112 · 0.00% win
A · other448,350 · 0.00% win
L · other447,325 · 0.00% win
E · other446,366 · 0.00% win
G · other445,498 · 0.00% win
Rebirth 1 · progression113,839 · 22.2% win
Rebirth 2 · progression30,976 · 8.6% win
Rebirth 3 · progression7,384 · 3.9% win
Rebirth 4 · progression2,654 · 3.4% win
Rebirth 5 · progression1,004 · 0.80% win
Rebirth 6 · progression523 · 1.2% win
Rebirth 7 · progression329 · 0.20% win
Rebirth 8 · progression248 · 0.20% win
Rebirth 9 · progression203 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

777877.514 August 2026 — 77 % liked24 August 2026 — 78 % liked14 August 202624 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 15:3578+1
14 Aug 2026, 15:3477first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.