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Smoothie Factory Tycoon 🏭

Smoothie Factory Tycoon 🏭

A Roblox experience owned by Blend Productions.

TycoonENfactory managementrebirth mechanicskill tree

Smoothie Factory Tycoon is a tycoon experience created on 2022-09-13. It has accumulated 61,626,149 lifetime visits and 1,077,196 favorites. Currently, 589 users are playing. The game holds a 94% like percentage. Players produce smoothies, purchase blenders, and explore new worlds for ingredients. Progress saves automatically, and users can rebirth to unlock additional content.

Description (written by the developer; not a statement by this register)

🍇🍊 Welcome to Smoothie Factory Tycoon! 🍉🥝 🍓 Produce Smoothies, Purchase new blenders and expand your factory! 🍓 🚀 Venture to new worlds and discover rare smoothie ingredients! 🚀 📕 Master new skills and upgrades in the skill tree! 📕 🔓 Rebirth and unlock much more! 🔓 💾 All progress is saved! 💾 ❤️ Join the Blend Productions group to receive benefits in-game! ❤️ ⭐ Make sure to like and favorite! ⭐

Last updated by the developer 25 Aug 2026, 20:29 UTC.

181
playing (measured 3 Sept 2026, 05:50 UTC)
62,337,373
lifetime visits
94%
liked (181,813 👍 / 11,216 👎)
1,097,990
favourites (17.6 per 1k visits)
13 September 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

181726453.510 August 20263 September 2026
299 measurements spanning 24 days, net -197. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–808 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 299
Measured (UTC)PlayersChange
3 Sept 2026, 05:50181-3
3 Sept 2026, 04:50184-29
3 Sept 2026, 03:50213-26
3 Sept 2026, 02:50239+14
3 Sept 2026, 01:50225-5
3 Sept 2026, 00:50230-66
2 Sept 2026, 23:50296-33
2 Sept 2026, 22:50329-47
2 Sept 2026, 21:50376+3
2 Sept 2026, 20:50373-11
2 Sept 2026, 19:50384+19
2 Sept 2026, 18:50365-16
2 Sept 2026, 17:50381-22
2 Sept 2026, 16:50403-16
2 Sept 2026, 15:50419+7
2 Sept 2026, 14:50412-38
2 Sept 2026, 13:50450+86
2 Sept 2026, 12:50364+6
2 Sept 2026, 11:50358+47
2 Sept 2026, 10:50311first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
599 R$
Auto Blend
299 R$
Rainbow Upgrader
199 R$
Golden Blender
125 R$
Toggle Door
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played! · welcome16,194,076 · 100.0% win
Completed the tutorial! · welcome6,556,778 · 86.6% win
Smoothie Worker · other4,041,205 · 50.2% win
Starting Up · welcome3,854,221 · 49.4% win
Streak Starter · other3,854,189 · 33.8% win
Smoothie Maker · other2,435,059 · 27.4% win
Obby Finisher · progression2,362,291 · 21.9% win
Fresh Start · welcome2,115,598 · 28.3% win
Committed Worker · other1,866,193 · 18.2% win
New Heights · progression1,166,152 · 14.9% win
Underground Wonders · other1,068,881 · 13.5% win
Changing Gears · other851,419 · 10.3% win
Smoothie Connoisseur · collection816,916 · 7.5% win
Parkour Expert · progression615,783 · 2.9% win
Transcending All · progression533,431 · 6.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9421 August 20263 September 2026
299 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 299
Measured (UTC)% likedChange
3 Sept 2026, 05:5094no change
3 Sept 2026, 04:5094no change
3 Sept 2026, 03:5094no change
3 Sept 2026, 02:5094no change
3 Sept 2026, 01:5094no change
3 Sept 2026, 00:5094no change
2 Sept 2026, 23:5094no change
2 Sept 2026, 22:5094no change
2 Sept 2026, 21:5094no change
2 Sept 2026, 20:5094no change
2 Sept 2026, 19:5094no change
2 Sept 2026, 18:5094no change
2 Sept 2026, 17:5094no change
2 Sept 2026, 16:5094no change
2 Sept 2026, 15:5094no change
2 Sept 2026, 14:5094no change
2 Sept 2026, 14:0194no change
2 Sept 2026, 13:5094no change
2 Sept 2026, 12:5094no change
2 Sept 2026, 11:5094first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.