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Bit Immortal

Bit Immortal

A Roblox experience owned by Apex Game.

SimulatorENxianxialife-simcultivation

Description (written by the developer; not a statement by this register)

LIFE SIM: Live a cultivator's whole life, one year at a time. A menu-driven xianxia life-sim — no open world, just your story. Born a mortal, rise toward True Immortal: cultivate your qi, dare the heavenly tribulations, walk your own Dao, and leave your mark. Then die, and begin again. 🌱 Spirit root, physique & talent rolled at birth ⚡ Climb the nine realms 🌩️ Survive the heavenly tribulations 🗡️ Walk your own Dao 😈 Demonic path or righteous saint 🏯 Sect climb or rogue road 👑 Raise an heir to your legacy

Last updated by the developer 10 Aug 2026, 02:15 UTC.

11
playing (measured 12 Aug 2026, 11:00 UTC)
102,110
lifetime visits
63%
liked (478 👍 / 278 👎)
1,611
favourites (15.8 per 1k visits)
27 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 11:0016first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Heaven's Chosen
749 R$
Doubled Cultivation
299 R$
Heaven's Tempo
289 R$
Doubled Dao Insight
279 R$
Dao Patron
270 R$
Eternal Dynasty
270 R$
Spirit Root of Legend
270 R$
Doubled Spirit Stones
199 R$
Heaven-Defying Lifespan
135 R$
Heaven's Favor
108 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

61636215 August 2026 — 61 % liked25 August 2026 — 61 % liked4 September 2026 — 62 % liked14 September 2026 — 62 % liked24 September 2026 — 62 % liked4 October 2026 — 63 % liked14 October 2026 — 63 % liked24 October 2026 — 63 % liked15 August 202624 October 2026
8 measurements spanning 70 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–63 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 15:5063no change
14 Oct 2026, 15:4963no change
4 Oct 2026, 15:4863+1
24 Sept 2026, 15:4862no change
14 Sept 2026, 12:3362no change
4 Sept 2026, 12:3362+1
25 Aug 2026, 11:0861no change
15 Aug 2026, 11:0761first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.