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🌎 Mine a Planet

🌎 Mine a Planet

A Roblox experience owned by Skydog Games.

TycoonENidle tycoonspace miningdrone fleet

🌎 Mine a Planet is a tycoon experience from 2026 with over 23.5 million lifetime visits. It records 228 playing now, a like rating of 97%, 553,243 favourites.

Description (written by the developer; not a statement by this register)

⛏️ Command a FLEET of laser drones to blast apart a giant voxel PLANET — and get RICH! Idle the cash in, evolve your world, and chase 1-in-25-TRILLION rarity drones. 🪐💥 💰 IDLE TYCOON — your drone swarm auto-mines 24/7; cash climbs into the BILLIONS 🌍 MINE A WHOLE PLANET — ore bursts off in tiers, from Azurite to Aurum and beyond ✨ EVOLVE YOUR PLANET — cinematic upgrades unlock rarer ore and bigger worlds 🎰 FREE UNLIMITED ROLLS — boost your Luck and pull god-tier drones 📈 UPGRADE your fleet — speed, cargo & mining power to mine faster

Last updated by the developer 13 Oct 2026, 00:03 UTC.

95
playing (measured 13 Oct 2026, 01:50 UTC)
23,519,497
lifetime visits
97%
liked (135,024 👍 / 4,519 👎)
557,463
favourites (23.7 per 1k visits)
27 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

95478286.522 September 202613 October 2026
500 measurements spanning 21 days, net -72. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 38–535 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
13 Oct 2026, 01:5095-21
13 Oct 2026, 00:50116+8
12 Oct 2026, 23:50108-2
12 Oct 2026, 22:50110+10
12 Oct 2026, 21:50100-4
12 Oct 2026, 20:50104-19
12 Oct 2026, 19:50123-14
12 Oct 2026, 18:50137+1
12 Oct 2026, 17:50136+10
12 Oct 2026, 16:50126-22
12 Oct 2026, 15:50148+23
12 Oct 2026, 14:50125-11
12 Oct 2026, 13:50136+7
12 Oct 2026, 12:50129+9
12 Oct 2026, 11:50120-6
12 Oct 2026, 10:50126+3
12 Oct 2026, 09:50123+13
12 Oct 2026, 08:50110-5
12 Oct 2026, 07:50115-6
12 Oct 2026, 06:50121first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto-Roll+
345 R$
Auto-Sell
299 R$
Auto-Collect
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9713 August 202622 October 2026
1254 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1254
Measured (UTC)% likedChange
22 Oct 2026, 17:0697no change
13 Oct 2026, 01:5097no change
13 Oct 2026, 00:5097no change
12 Oct 2026, 23:5097no change
12 Oct 2026, 22:5097no change
12 Oct 2026, 21:5097no change
12 Oct 2026, 20:5097no change
12 Oct 2026, 19:5097no change
12 Oct 2026, 18:5097no change
12 Oct 2026, 17:5097no change
12 Oct 2026, 16:5097no change
12 Oct 2026, 15:5097no change
12 Oct 2026, 14:5097no change
12 Oct 2026, 13:5097no change
12 Oct 2026, 12:5097no change
12 Oct 2026, 11:5097no change
12 Oct 2026, 10:5097no change
12 Oct 2026, 09:5097no change
12 Oct 2026, 08:5097no change
12 Oct 2026, 07:5097first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
2 October 2026
Roblox entity thumbnail
28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.