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ULTRAS ONLINE ⚽🚩

ULTRAS ONLINE ⚽🚩

A Roblox experience owned by CONCEITO SP.

Fighting & PvPENsoccer fandommelee combatteam rivalry

ULTRAS ONLINE ⚽🚩 is a fighting pvp experience from 2026 with over 2.5 million lifetime visits. It records 90 playing now, a like rating of 79%, 170,087 favourites.

Description (written by the developer; not a statement by this register)

ULTRAS ONLINE ⚽🚩 Choose your team, join an organized supporters group, and prove your strength in battle! Face rival supporter groups, play with your friends, take part in events, and earn respect on the battlefield. ⚽ 15 teams to choose from. 🚩 Countless organized supporter groups. ⚔️ A wide variety of melee weapons. 🏆 Events, achievements, and rewards. Controls: 🔄 Carry: `G` 💥 Finish Off: `E` Join the battle and prove that your supporters group is the most feared of them all!

Last updated by the developer 22 Aug 2026, 03:06 UTC.

90
playing (measured 22 Aug 2026, 07:50 UTC)
2,594,276
lifetime visits
78%
liked (2,134 👍 / 587 👎)
179,778
favourites (69.3 per 1k visits)
27 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9088848910 August 2026 — 735 players21 August 2026 — 546 players21 August 2026 — 663 players21 August 2026 — 748 players21 August 2026 — 888 players22 August 2026 — 813 players22 August 2026 — 707 players22 August 2026 — 640 players22 August 2026 — 399 players22 August 2026 — 277 players22 August 2026 — 185 players22 August 2026 — 105 players22 August 2026 — 90 players10 August 202622 August 2026
13 measurements spanning 12 days, net -645. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 07:5090-15
22 Aug 2026, 06:50105-80
22 Aug 2026, 05:50185-92
22 Aug 2026, 04:50277-122
22 Aug 2026, 03:50399-241
22 Aug 2026, 02:50640-67
22 Aug 2026, 01:50707-106
22 Aug 2026, 00:50813-75
21 Aug 2026, 23:50888+140
21 Aug 2026, 22:50748+85
21 Aug 2026, 21:50663+117
21 Aug 2026, 20:54546-189
10 Aug 2026, 15:36735first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

🏅VIP
250 R$
DJ
180 R$
ARBITRO
100 R$
2x COINS
100 R$
SEGUNDA CHANCE
80 R$
BANDEIRA
80 R$
TAMBOR
80 R$
SPRAY
40 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

⚽ WELCOME TO ONLINE CHEERING! 🚩 · welcome1,524,283 · 87.0% win
Completed Tutorial ✅ · welcome927,642 · 47.1% win
SHIRT STRIPPER · other96,214 · 2.9% win
FIRST BLOOD · other81,631 · 2.8% win
🏆Shirt Collector · collection26,580 · 1.3% win
FRONT LINE · other26,474 · 0.80% win
FAN SUPPORT LEGEND · other15,924 · 0.70% win
ANNIHILATOR · other3,794 · 0.40% win
CROWD EXTERMINATOR · progression1,712 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

78807914 August 2026 — 80 % liked21 August 2026 — 78 % liked21 August 2026 — 78 % liked21 August 2026 — 78 % liked21 August 2026 — 78 % liked22 August 2026 — 78 % liked22 August 2026 — 78 % liked22 August 2026 — 78 % liked22 August 2026 — 78 % liked22 August 2026 — 78 % liked22 August 2026 — 78 % liked22 August 2026 — 78 % liked22 August 2026 — 78 % liked24 August 2026 — 78 % liked3 September 2026 — 79 % liked13 September 2026 — 79 % liked23 September 2026 — 79 % liked3 October 2026 — 79 % liked13 October 2026 — 79 % liked23 October 2026 — 78 % liked14 August 202623 October 2026
20 measurements spanning 70 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 11:4678-1
13 Oct 2026, 11:4679no change
3 Oct 2026, 11:4579no change
23 Sept 2026, 11:4579no change
13 Sept 2026, 11:3879no change
3 Sept 2026, 11:3779+1
24 Aug 2026, 11:3678no change
22 Aug 2026, 07:5078no change
22 Aug 2026, 06:5078no change
22 Aug 2026, 05:5078no change
22 Aug 2026, 04:5078no change
22 Aug 2026, 03:5078no change
22 Aug 2026, 02:5078no change
22 Aug 2026, 01:5078no change
22 Aug 2026, 00:5078no change
21 Aug 2026, 23:5078no change
21 Aug 2026, 22:5078no change
21 Aug 2026, 21:5078no change
21 Aug 2026, 20:5478-2
14 Aug 2026, 11:3680first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.