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Secure the Supermarket

Secure the Supermarket

A Roblox experience owned by STOP STEALING!!!.

SimulatorENsecurity simulationshoplifting preventionupgrade progression

Secure the Supermarket is a simulator experience on Roblox, created in 2026, with over 22.3 million lifetime visits. It records 74 playing now, a like rating of 91%, 39,819 favourites.

Description (written by the developer; not a statement by this register)

Secure the Supermarket! 🚨 🔍 Scan customers at the exit 🧾 Check receipts for stolen items 🚨 Catch shoplifters before they can escape 💰 Earn cash and upgrade your gear 🏪 Unlock new supermarket areas [SOON] ⚠️ Stop criminals and thieves 🔥 The more customers you check, the harder the job becomes! 🎭 Face powerful criminals trying to clear out the store ⚔️ Stop the final thief and save the supermarket 🏆 Unlock exclusive rewards and achievements 📱 Playable on Desktop, Mobile, Tablet & Console ✨ Inspired by "Secure the Airport" ✨

Last updated by the developer 16 Sept 2026, 19:21 UTC.

74
playing (measured 5 Oct 2026, 22:50 UTC)
22,306,196
lifetime visits
91%
liked (13,698 👍 / 1,347 👎)
44,445
favourites (2.0 per 1k visits)
27 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

741,47677515 September 20265 October 2026
500 measurements spanning 21 days, net -208. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
5 Oct 2026, 22:5074-197
5 Oct 2026, 21:50271+34
5 Oct 2026, 20:50237+37
5 Oct 2026, 19:50200-25
5 Oct 2026, 18:50225+3
5 Oct 2026, 17:50222+5
5 Oct 2026, 16:50217-5
5 Oct 2026, 15:50222-1
5 Oct 2026, 14:50223-6
5 Oct 2026, 13:50229+38
5 Oct 2026, 12:50191no change
5 Oct 2026, 11:50191+31
5 Oct 2026, 10:50160-14
5 Oct 2026, 09:50174+22
5 Oct 2026, 08:50152+32
5 Oct 2026, 07:50120-32
5 Oct 2026, 06:50152-5
5 Oct 2026, 05:50157-3
5 Oct 2026, 04:50160-50
5 Oct 2026, 03:50210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Minigun
799 R$
2x Cash
299 R$
VIP
199 R$
2x Health
99 R$
X-ray Vision
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

FIRST SHIFT · other10,346,181 · 100.0% win
FALLEN SECURITY · other5,949,454 · 100.0% win
TAKE AIM · other5,736,190 · 100.0% win
LEVEL UP · progression117,427 · 1.6% win
YOU SAVED THE SUPERMARKET! · progression63,211 · 0.50% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

919291.513 August 202622 October 2026
1080 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–92 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1080
Measured (UTC)% likedChange
22 Oct 2026, 19:0191no change
12 Oct 2026, 19:0091no change
5 Oct 2026, 22:5091no change
5 Oct 2026, 21:5091no change
5 Oct 2026, 20:5091no change
5 Oct 2026, 19:5091no change
5 Oct 2026, 18:5091no change
5 Oct 2026, 17:5091no change
5 Oct 2026, 16:5091no change
5 Oct 2026, 15:5091no change
5 Oct 2026, 14:5091no change
5 Oct 2026, 13:5091no change
5 Oct 2026, 12:5091no change
5 Oct 2026, 11:5091no change
5 Oct 2026, 10:5091no change
5 Oct 2026, 09:5091no change
5 Oct 2026, 08:5091no change
5 Oct 2026, 07:5091no change
5 Oct 2026, 06:5091no change
5 Oct 2026, 05:5091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.