Secure the Supermarket
A Roblox experience owned by STOP STEALING!!!.
SimulatorENsecurity simulationshoplifting preventionupgrade progression
Secure the Supermarket is a simulator experience on Roblox, created in 2026, with over 22.3 million lifetime visits. It records 74 playing now, a like rating of 91%, 39,819 favourites.
Description (written by the developer; not a statement by this register)
Secure the Supermarket! 🚨 🔍 Scan customers at the exit 🧾 Check receipts for stolen items 🚨 Catch shoplifters before they can escape 💰 Earn cash and upgrade your gear 🏪 Unlock new supermarket areas [SOON] ⚠️ Stop criminals and thieves 🔥 The more customers you check, the harder the job becomes! 🎭 Face powerful criminals trying to clear out the store ⚔️ Stop the final thief and save the supermarket 🏆 Unlock exclusive rewards and achievements 📱 Playable on Desktop, Mobile, Tablet & Console ✨ Inspired by "Secure the Airport" ✨
Last updated by the developer 16 Sept 2026, 19:21 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 5 Oct 2026, 22:50 | 74 | -197 |
| 5 Oct 2026, 21:50 | 271 | +34 |
| 5 Oct 2026, 20:50 | 237 | +37 |
| 5 Oct 2026, 19:50 | 200 | -25 |
| 5 Oct 2026, 18:50 | 225 | +3 |
| 5 Oct 2026, 17:50 | 222 | +5 |
| 5 Oct 2026, 16:50 | 217 | -5 |
| 5 Oct 2026, 15:50 | 222 | -1 |
| 5 Oct 2026, 14:50 | 223 | -6 |
| 5 Oct 2026, 13:50 | 229 | +38 |
| 5 Oct 2026, 12:50 | 191 | no change |
| 5 Oct 2026, 11:50 | 191 | +31 |
| 5 Oct 2026, 10:50 | 160 | -14 |
| 5 Oct 2026, 09:50 | 174 | +22 |
| 5 Oct 2026, 08:50 | 152 | +32 |
| 5 Oct 2026, 07:50 | 120 | -32 |
| 5 Oct 2026, 06:50 | 152 | -5 |
| 5 Oct 2026, 05:50 | 157 | -3 |
| 5 Oct 2026, 04:50 | 160 | -50 |
| 5 Oct 2026, 03:50 | 210 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 22 Oct 2026, 19:01 | 91 | no change |
| 12 Oct 2026, 19:00 | 91 | no change |
| 5 Oct 2026, 22:50 | 91 | no change |
| 5 Oct 2026, 21:50 | 91 | no change |
| 5 Oct 2026, 20:50 | 91 | no change |
| 5 Oct 2026, 19:50 | 91 | no change |
| 5 Oct 2026, 18:50 | 91 | no change |
| 5 Oct 2026, 17:50 | 91 | no change |
| 5 Oct 2026, 16:50 | 91 | no change |
| 5 Oct 2026, 15:50 | 91 | no change |
| 5 Oct 2026, 14:50 | 91 | no change |
| 5 Oct 2026, 13:50 | 91 | no change |
| 5 Oct 2026, 12:50 | 91 | no change |
| 5 Oct 2026, 11:50 | 91 | no change |
| 5 Oct 2026, 10:50 | 91 | no change |
| 5 Oct 2026, 09:50 | 91 | no change |
| 5 Oct 2026, 08:50 | 91 | no change |
| 5 Oct 2026, 07:50 | 91 | no change |
| 5 Oct 2026, 06:50 | 91 | no change |
| 5 Oct 2026, 05:50 | 91 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.