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Break Tape For Brainrots

Break Tape For Brainrots

A Roblox experience owned by Brainrot Test Group.

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Break Tape For Brainrots is a Roblox experience created on June 28, 2026. The game currently has 1,518 players online. It has accumulated 21,716,809 lifetime visits and 1,791,978 favorites. The title holds a 90% like percentage. No specific genre classification is recorded in the available data.

Description (written by the developer; not a statement by this register)

Welcome to Break Tape For Brainrots! 💥 Break Tape and Steal Brainrots! 🏃 Run back to your base to Collect them! 💵 Get Brainrots and Earn Money Offline! 📊 Upgrade your Base and Rebirth! 💎 Can you get the RAREST Brainrots? 🎁 Like & Join the group for a FREE Reward in-game! 🔥 Plus Players get +10% Money

Last updated by the developer 3 Oct 2026, 13:43 UTC.

609
playing (measured 6 Oct 2026, 03:50 UTC)
25,582,614
lifetime visits
90%
liked (7,692 👍 / 829 👎)
2,106,847
favourites (82.4 per 1k visits)
28 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3457,1433,74460915 September 20266 October 2026
500 measurements spanning 21 days, net -967. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
6 Oct 2026, 03:50609-18
6 Oct 2026, 02:50627-55
6 Oct 2026, 01:50682+75
6 Oct 2026, 00:50607+57
5 Oct 2026, 23:50550+205
5 Oct 2026, 22:50345-204
5 Oct 2026, 21:50549-6
5 Oct 2026, 20:50555-29
5 Oct 2026, 19:50584-43
5 Oct 2026, 18:50627-80
5 Oct 2026, 17:50707-15
5 Oct 2026, 16:50722-48
5 Oct 2026, 15:50770-28
5 Oct 2026, 14:50798-89
5 Oct 2026, 13:50887-27
5 Oct 2026, 12:50914-3
5 Oct 2026, 11:50917+142
5 Oct 2026, 10:50775+144
5 Oct 2026, 09:50631+61
5 Oct 2026, 08:50570first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultra VIP
1,699 R$
Mega VIP
799 R$
X2 Brainrots
399 R$
Super VIP
399 R$
VIP
239 R$
X2 Money
239 R$
Auto Collect
79 R$
X2 Damage
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome9,738,295 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 27 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9012 September 20266 October 2026
540 measurements spanning 23 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 540
Measured (UTC)% likedChange
6 Oct 2026, 03:5090no change
6 Oct 2026, 02:5090no change
6 Oct 2026, 01:5090no change
6 Oct 2026, 00:5090no change
5 Oct 2026, 23:5090no change
5 Oct 2026, 22:5090no change
5 Oct 2026, 21:5090no change
5 Oct 2026, 20:5090no change
5 Oct 2026, 19:5090no change
5 Oct 2026, 18:5090no change
5 Oct 2026, 17:5090no change
5 Oct 2026, 16:5090no change
5 Oct 2026, 15:5090no change
5 Oct 2026, 14:5090no change
5 Oct 2026, 13:5090no change
5 Oct 2026, 12:5090no change
5 Oct 2026, 11:5090no change
5 Oct 2026, 10:5090no change
5 Oct 2026, 09:5090no change
5 Oct 2026, 08:5090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.