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+1 Drill Blocks Escape

+1 Drill Blocks Escape

A Roblox experience owned by Pickaxe = Mine.

SimulatorENdrillingminingupgrade

+1 Drill Blocks Escape is a simulator experience created on 2026-06-30. It has accumulated 3,050,502 lifetime visits and 391,052 favorites. Currently, 927 users are playing. The experience holds an 86% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to +1 Drill Blocks Escape 1. Train your Power ⛏️ 2. Mine 💥 3. Collect Trophies🏆 4. Upgrade your Drill ⬆️

Last updated by the developer 3 Aug 2026, 08:09 UTC.

586
playing (measured 25 Aug 2026, 11:50 UTC)
3,829,637
lifetime visits
87%
liked (639 👍 / 95 👎)
504,769
favourites (131.8 per 1k visits)
30 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1911,006598.558610 August 202625 August 2026
89 measurements spanning 15 days, net -420. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–1,128 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 89
Measured (UTC)PlayersChange
25 Aug 2026, 11:50586+110
25 Aug 2026, 10:50476-18
25 Aug 2026, 09:50494+84
25 Aug 2026, 08:50410-8
25 Aug 2026, 07:50418+46
25 Aug 2026, 06:50372-16
25 Aug 2026, 05:50388+40
25 Aug 2026, 04:50348-22
25 Aug 2026, 03:50370-98
25 Aug 2026, 02:50468-104
25 Aug 2026, 01:50572-63
25 Aug 2026, 00:50635no change
24 Aug 2026, 23:50635+46
24 Aug 2026, 22:50589-41
24 Aug 2026, 21:50630+60
24 Aug 2026, 20:50570-21
24 Aug 2026, 19:50591-120
24 Aug 2026, 18:50711+124
24 Aug 2026, 17:50587+18
24 Aug 2026, 16:50569first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome2,485,932 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

868786.514 August 202625 August 2026
89 measurements spanning 11 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–87 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 89
Measured (UTC)% likedChange
25 Aug 2026, 11:5087no change
25 Aug 2026, 10:5087no change
25 Aug 2026, 09:5087no change
25 Aug 2026, 08:5087no change
25 Aug 2026, 07:5087no change
25 Aug 2026, 06:5087no change
25 Aug 2026, 05:5087no change
25 Aug 2026, 04:5087no change
25 Aug 2026, 03:5087no change
25 Aug 2026, 02:5087no change
25 Aug 2026, 01:5087no change
25 Aug 2026, 00:5087no change
24 Aug 2026, 23:5087no change
24 Aug 2026, 22:5087no change
24 Aug 2026, 21:5087no change
24 Aug 2026, 20:5087no change
24 Aug 2026, 19:5087no change
24 Aug 2026, 18:5087no change
24 Aug 2026, 17:5087no change
24 Aug 2026, 16:5087first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.