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[🪄UPD] Scrap Incremental

[🪄UPD] Scrap Incremental

A Roblox experience owned by Core Loop.

SimulatorENincrementalidleupgrades

Description (written by the developer; not a statement by this register)

📖 How to Play Scrap Incremental: ⚙️ Collect Scrap and buy powerful upgrades! 🌟 Discover rare Scrap to grow even stronger! ✨ Roll powerful Relics to boost your progress! 🔮 Unlock rare Enchants to power up your player! 🏆 Automate your progress, climb the leaderboards and become the #1 Scrap Collector! 👍 Like and Favourite the game if you’re enjoying it! 💬 Join the Community Server for updates, sneak peeks and bug reports! ✅ Roblox Plus users earn +10% Scrap!

Last updated by the developer 9 Aug 2026, 17:02 UTC.

34
playing (measured 10 Aug 2026, 15:18 UTC)
151,988
lifetime visits
87%
liked (683 👍 / 99 👎)
3,298
favourites (21.7 per 1k visits)
3 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:18121first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Relic Hoarder
599 R$
MVP
499 R$
Token Lord
499 R$
+2 Relic Equip
349 R$
VIP
299 R$
1.5x Walkspeed
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8715 August 2026 — 87 % liked25 August 2026 — 87 % liked4 September 2026 — 87 % liked14 September 2026 — 87 % liked24 September 2026 — 87 % liked4 October 2026 — 87 % liked14 October 2026 — 87 % liked15 August 202614 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Oct 2026, 11:3787no change
4 Oct 2026, 11:3687no change
24 Sept 2026, 11:3587no change
14 Sept 2026, 08:5287no change
4 Sept 2026, 08:5087no change
25 Aug 2026, 08:3487no change
15 Aug 2026, 08:3387first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.