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[✨ UPD 4] 🔩 Resource Incremental

[✨ UPD 4] 🔩 Resource Incremental

A Roblox experience owned by PGS Squad.

SimulatorENincrementalresource managementupgrades

Resource Incremental is a simulator experience created on July 8, 2026. The game has accumulated 2,016,957 lifetime visits and 8,666 favorites. Currently, 2,054 players are active. The title holds a 95% like percentage. It features resource collection and upgrade mechanics within the simulator genre.

Description (written by the developer; not a statement by this register)

👋 Welcome to Resource Incremental! 🔩 👍 Like and favorite the game for more content! Use code: Release 💵 Roblox Plus benefits: - 25% Cash 🔩 Collect Scrap & Convert to Cash ⚡ Upgrade to improve your stats! 🧩 Discover many features 🏆 Climb the Leaderboards 🔔 Join our community server for updates! ✨ Some things are inspired by other games 🤝 CREDITS: >> OskiNew1 – Everything

Last updated by the developer 23 Aug 2026, 17:12 UTC.

1,133
playing (measured 25 Aug 2026, 06:50 UTC)
2,621,522
lifetime visits
96%
liked (14,326 👍 / 652 👎)
9,832
favourites (3.8 per 1k visits)
8 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,1002,2401,6701,13310 August 202625 August 2026
84 measurements spanning 15 days, net -1,107. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 929–2,411 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 84
Measured (UTC)PlayersChange
25 Aug 2026, 06:501,133-10
25 Aug 2026, 05:501,143+43
25 Aug 2026, 04:501,100-9
25 Aug 2026, 03:501,109-76
25 Aug 2026, 02:501,185-53
25 Aug 2026, 01:501,238-35
25 Aug 2026, 00:501,273-60
24 Aug 2026, 23:501,333-129
24 Aug 2026, 22:501,462-43
24 Aug 2026, 21:501,505-113
24 Aug 2026, 20:501,618-62
24 Aug 2026, 19:501,680-32
24 Aug 2026, 18:501,712+4
24 Aug 2026, 17:501,708-32
24 Aug 2026, 16:501,740-29
24 Aug 2026, 15:501,769+29
24 Aug 2026, 14:501,740+85
24 Aug 2026, 13:501,655+83
24 Aug 2026, 12:501,572+31
24 Aug 2026, 11:501,541first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Noob Master
599 R$
MVIP
499 R$
Rune Master
399 R$
Shrine Master
349 R$
Shard Master
299 R$
VIP
249 R$
Cash Master
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

959695.514 August 202625 August 2026
85 measurements spanning 11 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–96 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 85
Measured (UTC)% likedChange
25 Aug 2026, 06:5096no change
25 Aug 2026, 05:5096no change
25 Aug 2026, 04:5096no change
25 Aug 2026, 03:5096no change
25 Aug 2026, 02:5096no change
25 Aug 2026, 01:5096no change
25 Aug 2026, 00:5096no change
24 Aug 2026, 23:5096no change
24 Aug 2026, 22:5096no change
24 Aug 2026, 21:5096no change
24 Aug 2026, 20:5096no change
24 Aug 2026, 19:5096no change
24 Aug 2026, 18:5096no change
24 Aug 2026, 17:5096no change
24 Aug 2026, 16:5096no change
24 Aug 2026, 15:5096no change
24 Aug 2026, 14:5096no change
24 Aug 2026, 13:5096no change
24 Aug 2026, 12:5096no change
24 Aug 2026, 12:0296first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.