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[✨ UPD 4] 🔩 Resource Incremental

[✨ UPD 4] 🔩 Resource Incremental

A Roblox experience owned by PGS Squad.

SimulatorENincrementalresource managementupgrades

Resource Incremental is a simulator experience created on 2026-07-08. It has accumulated 6,267,391 lifetime visits and currently has 1,102 players. The game holds 14,202 favorites and maintains a 96% like percentage.

Description (written by the developer; not a statement by this register)

👋 Welcome to Resource Incremental! 🔩 👍 Like and favorite the game for more content! Use code: Release 💵 Roblox Plus benefits: - 25% Cash 🔩 Collect Scrap & Convert to Cash ⚡ Upgrade to improve your stats! 🧩 Discover many features 🏆 Climb the Leaderboards 🔔 Join our community server for updates! ✨ Some things are inspired by other games 🤝 CREDITS: >> OskiNew1 – Everything

Last updated by the developer 25 Oct 2026, 21:35 UTC.

1,688
playing (measured 25 Oct 2026, 23:50 UTC)
6,506,674
lifetime visits
96%
liked (22,097 👍 / 947 👎)
14,747
favourites (2.3 per 1k visits)
8 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

7532,2331,4931,6885 October 202625 October 2026
500 measurements spanning 21 days, net +710. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 531–2,455 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
25 Oct 2026, 23:501,688-203
25 Oct 2026, 22:501,891-161
25 Oct 2026, 21:502,052-99
25 Oct 2026, 20:502,151-10
25 Oct 2026, 19:502,161+37
25 Oct 2026, 18:502,124+63
25 Oct 2026, 17:502,061+708
25 Oct 2026, 16:501,353+183
25 Oct 2026, 15:501,170+45
25 Oct 2026, 14:501,125+20
25 Oct 2026, 13:501,105+21
25 Oct 2026, 12:501,084+62
25 Oct 2026, 11:501,022+30
25 Oct 2026, 10:50992+50
25 Oct 2026, 09:50942+89
25 Oct 2026, 08:50853+36
25 Oct 2026, 07:50817+49
25 Oct 2026, 06:50768+15
25 Oct 2026, 05:50753-21
25 Oct 2026, 04:50774first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ELITE
699 R$
Noob Master
599 R$
Clone Master
499 R$
MVIP
499 R$
Rune Master
399 R$
Shrine Master
349 R$
Shard Master
299 R$
VIP
249 R$
Cash Master
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

959695.514 August 202625 October 2026
1556 measurements spanning 72 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–96 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1556
Measured (UTC)% likedChange
25 Oct 2026, 23:5096no change
25 Oct 2026, 22:5096no change
25 Oct 2026, 21:5096no change
25 Oct 2026, 20:5096no change
25 Oct 2026, 19:5096no change
25 Oct 2026, 18:5096no change
25 Oct 2026, 17:5096no change
25 Oct 2026, 16:5096no change
25 Oct 2026, 15:5096no change
25 Oct 2026, 14:5096no change
25 Oct 2026, 13:5096no change
25 Oct 2026, 12:5096no change
25 Oct 2026, 11:5096no change
25 Oct 2026, 10:5096no change
25 Oct 2026, 09:5096no change
25 Oct 2026, 08:5096no change
25 Oct 2026, 07:5096no change
25 Oct 2026, 06:5096no change
25 Oct 2026, 05:5096no change
25 Oct 2026, 04:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.