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STEAL or DOUBLE 😈

STEAL or DOUBLE 😈

A Roblox experience owned by Team Lychee!.

Social & hangoutENmoney stealingrisk/reward mechanicgreed theme

STEAL or DOUBLE 😈 is a social-hangout experience created on 2026-07-07. The game has accumulated 2,363,210 lifetime visits and 35,393 favorites. Currently, 671 users are playing. The title holds an 84% like percentage.

Description (written by the developer; not a statement by this register)

💰 Take the money... 🎲 Or risk it all for a bigger prize. 💣 Just don't get too greedy.

Last updated by the developer 27 Aug 2026, 14:47 UTC.

660
playing (measured 27 Aug 2026, 15:50 UTC)
3,755,023
lifetime visits
83%
liked (3,217 👍 / 640 👎)
48,164
favourites (12.8 per 1k visits)
7 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3052,2071,25666010 August 202627 August 2026
141 measurements spanning 17 days, net +29. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 20–2,492 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 141
Measured (UTC)PlayersChange
27 Aug 2026, 15:50660-50
27 Aug 2026, 14:50710-39
27 Aug 2026, 13:50749+127
27 Aug 2026, 12:50622-92
27 Aug 2026, 11:50714+86
27 Aug 2026, 10:50628+40
27 Aug 2026, 09:50588+122
27 Aug 2026, 08:50466+72
27 Aug 2026, 07:50394-20
27 Aug 2026, 06:50414+19
27 Aug 2026, 05:50395+90
27 Aug 2026, 04:50305-40
27 Aug 2026, 03:50345-172
27 Aug 2026, 02:50517-94
27 Aug 2026, 01:50611-124
27 Aug 2026, 00:50735-98
26 Aug 2026, 23:50833-32
26 Aug 2026, 22:50865-114
26 Aug 2026, 21:50979-5
26 Aug 2026, 20:50984first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double VIP NPCs
99 R$
Double Luck [OP]
67 R$
No AFK Limit [🔥]
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

838483.514 August 202627 August 2026
142 measurements spanning 13 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–84 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 142
Measured (UTC)% likedChange
27 Aug 2026, 15:5083no change
27 Aug 2026, 14:5083no change
27 Aug 2026, 13:5083no change
27 Aug 2026, 12:5083no change
27 Aug 2026, 11:5083no change
27 Aug 2026, 10:5083no change
27 Aug 2026, 09:5083no change
27 Aug 2026, 08:5083no change
27 Aug 2026, 07:5083no change
27 Aug 2026, 06:5083no change
27 Aug 2026, 05:5083no change
27 Aug 2026, 04:5083no change
27 Aug 2026, 03:5083no change
27 Aug 2026, 02:5083no change
27 Aug 2026, 01:5083no change
27 Aug 2026, 00:5083no change
26 Aug 2026, 23:5083no change
26 Aug 2026, 22:5083no change
26 Aug 2026, 21:5083no change
26 Aug 2026, 20:5083first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.