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+1 Ice Cream per Step

+1 Ice Cream per Step

A Roblox experience owned by Sweeet Tooth.

TycoonENincrementalidleice cream

+1 Ice Cream per Step is a tycoon experience created on 2026-07-08. It has recorded 710,828 lifetime visits and currently has 406 players. The game holds a 97% like percentage and 4,979 favorites.

Description (written by the developer; not a statement by this register)

🍦Welcome to +1 Ice Cream per Step! 🌙WORLD 2 RELEASED! Use codes WORLD2 and SPACE for free REWARDS! 🚶Get FAT with every STEP! 🍦STACK and COMBINE your ice cream! 🚚LICK your ice cream at TRUCKS to autofarm! 🧱BREAK through WALLS and get wins! Use Codes FAT and CREAM for free rewards! Remember, you get FAT while offline! Will you become an Ice Cream LEGEND? Join and play NOW! ❤️ Thanks for playing!

Last updated by the developer 18 Aug 2026, 17:55 UTC.

0
playing (measured 21 Aug 2026, 20:54 UTC)
838,564
lifetime visits
95%
liked (3,371 👍 / 161 👎)
6,003
favourites (7.2 per 1k visits)
8 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

01809010 August 2026 — 180 players21 August 2026 — 0 players10 August 202621 August 2026
2 measurements spanning 11 days, net -180. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:540-180
10 Aug 2026, 16:05180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hacker Cone
149 R$
VIP
99 R$
2x Levels
99 R$
Unlock Plasma Truck
99 R$
Triple Hatch
79 R$
2x Daily Spins
69 R$
Void Truck
49 R$
2x Luck
49 R$
Auto Clicker
49 R$
2x Wins
32 R$
2x Speed
23 R$
2x Fat
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome525,462 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

95979614 August 2026 — 97 % liked21 August 2026 — 95 % liked3 September 2026 — 95 % liked14 August 20263 September 2026
3 measurements spanning 20 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 21:3295no change
21 Aug 2026, 20:5495-2
14 Aug 2026, 21:3197first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.