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Forge and Sell

Forge and Sell

A Roblox experience owned by Sundog Studios.

TycoonENsimulationcraftingidle

Description (written by the developer; not a statement by this register)

⚒️ Welcome to Forge and Sell! Buy valuable metals, smelt them into molten material, forge powerful swords, and sell them for profit! HOW TO PLAY: 🛒 Buy metal from the shop 🔥 Smelt the metal in your forges ⚔️ Craft swords from molten metal 💰 Sell your swords and earn cash ⬆️ Unlock better metals to make stronger swords! Your forges keep smelting while you are offline, so come back later to collect your progress! ⭐ Like and favorite the game for future updates!

Last updated by the developer 1 Aug 2026, 22:00 UTC.

56
playing (measured 10 Aug 2026, 16:34 UTC)
141,591
lifetime visits
96%
liked (1,376 👍 / 59 👎)
1,041
favourites (7.4 per 1k visits)
10 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:3429first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Smelting Speed
149 R$
2x Coins
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

959695.515 August 2026 — 95 % liked25 August 2026 — 96 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 09:2496+1
15 Aug 2026, 09:2395first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.