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+1 Sword vs Brainrot Escape

+1 Sword vs Brainrot Escape

A Roblox experience owned by ArcHaven.

SimulatorENstrength traininggate runnermultiplayer race

Description (written by the developer; not a statement by this register)

⚔️ Welcome to +1 Sword vs Brainrot Escape! 🧠 💪 Every swing = +1 Strength 🗡️ Train your strength and unlock powerful Swords, Artifacts, and Auras 🚪 Slice and dice your way through gates guarded by progressively stronger Brainrots 👥 Race against friends and other players 🏆 Become the STRONGEST swordsman on the server 💀 Watch out! The Brainrots are trying to stop you and send you back to the start 😱

Last updated by the developer 9 Aug 2026, 17:21 UTC.

61
playing (measured 10 Aug 2026, 14:19 UTC)
28,932
lifetime visits
53%
liked (20 👍 / 18 👎)
2,843
favourites (98.3 per 1k visits)
14 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:1914first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x256 Strength
1,499 R$
ADMIN Trainer
1,499 R$
x128 Strength
799 R$
x64 Strength
399 R$
Mythic Trainer
399 R$
x32 Strength
199 R$
x24 Strength
149 R$
x2 Wins! [Permanent]
149 R$
x16 Strength
99 R$
Skip Aura Roll Animation!
49 R$
x12 Strength
49 R$
x8 Strength
29 R$
x4 Strength
9 R$
x2 Strength [PERMANENT]
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome53,220 · 100.0% win
Defeat Strawberry Elephant! · progression1,053 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

475450.516 August 2026 — 47 % liked26 August 2026 — 54 % liked5 September 2026 — 53 % liked5316 August 20265 September 2026
3 measurements spanning 20 days, net +6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 46–55 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Sept 2026, 14:4553-1
26 Aug 2026, 14:3854+7
16 Aug 2026, 14:3747first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.