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+1 Sword vs Brainrot Escape

+1 Sword vs Brainrot Escape

A Roblox experience owned by ArcHaven.

SimulatorENstrength traininggate runnermultiplayer race

Description (written by the developer; not a statement by this register)

⚔️ Welcome to +1 Sword vs Brainrot Escape! 🧠 💪 Every swing = +1 Strength 🗡️ Train your strength and unlock powerful Swords, Artifacts, and Auras 🚪 Slice and dice your way through gates guarded by progressively stronger Brainrots 👥 Race against friends and other players 🏆 Become the STRONGEST swordsman on the server 💀 Watch out! The Brainrots are trying to stop you and send you back to the start 😱

Last updated by the developer 9 Aug 2026, 17:21 UTC.

61
playing (measured 10 Aug 2026, 14:19 UTC)
28,932
lifetime visits
53%
liked (20 👍 / 18 👎)
2,833
favourites (97.9 per 1k visits)
14 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:1914first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x256 Strength
1,499 R$
ADMIN Trainer
1,499 R$
x128 Strength
799 R$
x64 Strength
399 R$
Mythic Trainer
399 R$
x32 Strength
199 R$
x2 Wins! [Permanent]
149 R$
x24 Strength
149 R$
x16 Strength
99 R$
x12 Strength
49 R$
Skip Aura Roll Animation!
49 R$
x8 Strength
29 R$
x4 Strength
9 R$
x2 Strength [PERMANENT]
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome52,816 · 100.0% win
Defeat Strawberry Elephant! · progression1,036 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

475450.516 August 2026 — 47 % liked26 August 2026 — 54 % liked5 September 2026 — 53 % liked5316 August 20265 September 2026
3 measurements spanning 20 days, net +6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 46–55 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Sept 2026, 14:4553-1
26 Aug 2026, 14:3854+7
16 Aug 2026, 14:3747first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.