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[UPDATE 1] Evolve & Survive 🐛

[UPDATE 1] Evolve & Survive 🐛

A Roblox experience owned by Structa.

SimulatorENevolutionbattlecollection

[UPDATE 1] Evolve & Survive 🐛 (2026) is a simulator game on Roblox, measured at over 6.9 million lifetime visits. It records 98 playing now, a like rating of 57%, 206,353 favourites.

Description (written by the developer; not a statement by this register)

Welcome to Evolve & Survive! 🥚 Start as weak creature and evolve into mighty beasts! ⚔️ Battle players and earn XP to level up! 🧬 Each animal got unique attacks and abilities! 📖 Collect every form to complete your Evolvedex! UPD 2: - New Menu, New Monkey Evolution, Auras Revamp, & More! (Game is in BETA, auras, trails & skins will all be experiencing further revamps and improvements soon)

Last updated by the developer 15 Sept 2026, 21:24 UTC.

98
playing (measured 22 Sept 2026, 07:50 UTC)
6,987,847
lifetime visits
57%
liked (8,286 👍 / 6,335 👎)
209,803
favourites (30.0 per 1k visits)
15 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

981,9901,0441 September 202622 September 2026
500 measurements spanning 21 days, net -1,024. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
22 Sept 2026, 07:5098-2
22 Sept 2026, 06:50100-1
22 Sept 2026, 05:50101-17
22 Sept 2026, 04:50118-20
22 Sept 2026, 03:50138-2
22 Sept 2026, 02:50140-32
22 Sept 2026, 01:50172-8
22 Sept 2026, 00:50180+53
21 Sept 2026, 23:50127-9
21 Sept 2026, 22:50136-13
21 Sept 2026, 21:50149+6
21 Sept 2026, 20:50143-8
21 Sept 2026, 19:50151+15
21 Sept 2026, 18:50136-42
21 Sept 2026, 17:50178-40
21 Sept 2026, 16:50218+7
21 Sept 2026, 15:50211-5
21 Sept 2026, 14:50216-1
21 Sept 2026, 13:50217+29
21 Sept 2026, 12:50188first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
249 R$
x2 EXP
179 R$
Food Magnet
149 R$
x2 Size
149 R$
Better Trait Cards
79 R$
+1 Trait Card
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

365746.515 August 202624 October 2026
759 measurements spanning 70 days, net +21. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 33–60 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 759
Measured (UTC)% likedChange
24 Oct 2026, 09:2057no change
14 Oct 2026, 09:2057no change
4 Oct 2026, 09:2057no change
24 Sept 2026, 09:2057no change
22 Sept 2026, 07:5057no change
22 Sept 2026, 06:5057no change
22 Sept 2026, 05:5057no change
22 Sept 2026, 04:5057no change
22 Sept 2026, 03:5057no change
22 Sept 2026, 02:5057no change
22 Sept 2026, 01:5057no change
22 Sept 2026, 00:5057no change
21 Sept 2026, 23:5057no change
21 Sept 2026, 22:5057no change
21 Sept 2026, 21:5057no change
21 Sept 2026, 20:5057no change
21 Sept 2026, 19:5057no change
21 Sept 2026, 18:5057no change
21 Sept 2026, 17:5057no change
21 Sept 2026, 16:5057first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
4 September 2026
Roblox entity thumbnail
28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.