[UPDATE 1] Evolve & Survive 🐛
A Roblox experience owned by Structa.
SimulatorENevolutionbattlecollection
[UPDATE 1] Evolve & Survive 🐛 (2026) is a simulator game on Roblox, measured at over 6.9 million lifetime visits. It records 98 playing now, a like rating of 57%, 206,353 favourites.
Description (written by the developer; not a statement by this register)
Welcome to Evolve & Survive! 🥚 Start as weak creature and evolve into mighty beasts! ⚔️ Battle players and earn XP to level up! 🧬 Each animal got unique attacks and abilities! 📖 Collect every form to complete your Evolvedex! UPD 2: - New Menu, New Monkey Evolution, Auras Revamp, & More! (Game is in BETA, auras, trails & skins will all be experiencing further revamps and improvements soon)
Last updated by the developer 15 Sept 2026, 21:24 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 22 Sept 2026, 07:50 | 98 | -2 |
| 22 Sept 2026, 06:50 | 100 | -1 |
| 22 Sept 2026, 05:50 | 101 | -17 |
| 22 Sept 2026, 04:50 | 118 | -20 |
| 22 Sept 2026, 03:50 | 138 | -2 |
| 22 Sept 2026, 02:50 | 140 | -32 |
| 22 Sept 2026, 01:50 | 172 | -8 |
| 22 Sept 2026, 00:50 | 180 | +53 |
| 21 Sept 2026, 23:50 | 127 | -9 |
| 21 Sept 2026, 22:50 | 136 | -13 |
| 21 Sept 2026, 21:50 | 149 | +6 |
| 21 Sept 2026, 20:50 | 143 | -8 |
| 21 Sept 2026, 19:50 | 151 | +15 |
| 21 Sept 2026, 18:50 | 136 | -42 |
| 21 Sept 2026, 17:50 | 178 | -40 |
| 21 Sept 2026, 16:50 | 218 | +7 |
| 21 Sept 2026, 15:50 | 211 | -5 |
| 21 Sept 2026, 14:50 | 216 | -1 |
| 21 Sept 2026, 13:50 | 217 | +29 |
| 21 Sept 2026, 12:50 | 188 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Oct 2026, 09:20 | 57 | no change |
| 14 Oct 2026, 09:20 | 57 | no change |
| 4 Oct 2026, 09:20 | 57 | no change |
| 24 Sept 2026, 09:20 | 57 | no change |
| 22 Sept 2026, 07:50 | 57 | no change |
| 22 Sept 2026, 06:50 | 57 | no change |
| 22 Sept 2026, 05:50 | 57 | no change |
| 22 Sept 2026, 04:50 | 57 | no change |
| 22 Sept 2026, 03:50 | 57 | no change |
| 22 Sept 2026, 02:50 | 57 | no change |
| 22 Sept 2026, 01:50 | 57 | no change |
| 22 Sept 2026, 00:50 | 57 | no change |
| 21 Sept 2026, 23:50 | 57 | no change |
| 21 Sept 2026, 22:50 | 57 | no change |
| 21 Sept 2026, 21:50 | 57 | no change |
| 21 Sept 2026, 20:50 | 57 | no change |
| 21 Sept 2026, 19:50 | 57 | no change |
| 21 Sept 2026, 18:50 | 57 | no change |
| 21 Sept 2026, 17:50 | 57 | no change |
| 21 Sept 2026, 16:50 | 57 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.