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[UPDATE 1] Evolve & Survive 🐛

[UPDATE 1] Evolve & Survive 🐛

A Roblox experience owned by Structa.

SimulatorENevolutionbattlecollection

[UPDATE 1] Evolve & Survive 🐛 is a simulator experience created on 2026-07-15. It currently has 2,638 players. The game has accumulated 831,396 lifetime visits and 25,544 favorites. User engagement metrics show a 36% like percentage. The description indicates gameplay involves evolving creatures, battling players, and collecting forms for an Evolvedex.

Description (written by the developer; not a statement by this register)

Welcome to Evolve & Survive! 🥚 Start as weak creature and evolve into mighty beasts! ⚔️ Battle players and earn XP to level up! 🧬 Each animal got unique attacks and abilities! 📖 Collect every form to complete your Evolvedex! UPD 2: - New Menu, New Monkey Evolution, Auras Revamp, & More! (Game is in BETA, auras, trails & skins will all be experiencing further revamps and improvements soon)

Last updated by the developer 24 Aug 2026, 08:39 UTC.

2,026
playing (measured 24 Aug 2026, 08:50 UTC)
3,164,440
lifetime visits
52%
liked (3,905 👍 / 3,546 👎)
25,544
favourites (8.1 per 1k visits)
15 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3494,6682,508.52,02610 August 202624 August 2026
62 measurements spanning 14 days, net +1,677. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 62
Measured (UTC)PlayersChange
24 Aug 2026, 08:502,026+60
24 Aug 2026, 07:501,966+113
24 Aug 2026, 06:501,853-3
24 Aug 2026, 05:501,856-97
24 Aug 2026, 04:501,953-163
24 Aug 2026, 03:502,116-147
24 Aug 2026, 02:502,263-275
24 Aug 2026, 01:502,538-167
24 Aug 2026, 00:502,705-393
23 Aug 2026, 23:503,098-311
23 Aug 2026, 22:503,409-236
23 Aug 2026, 21:503,645-181
23 Aug 2026, 20:503,826-149
23 Aug 2026, 19:503,975-61
23 Aug 2026, 18:504,036-601
23 Aug 2026, 17:504,637+60
23 Aug 2026, 16:504,577-91
23 Aug 2026, 15:504,668+101
23 Aug 2026, 14:504,567+307
23 Aug 2026, 13:504,260first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
249 R$
x2 EXP
179 R$
Food Magnet
149 R$
x2 Size
149 R$
Better Trait Cards
79 R$
+1 Trait Card
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

36524415 August 202624 August 2026
62 measurements spanning 9 days, net +16. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 34–54 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 62
Measured (UTC)% likedChange
24 Aug 2026, 08:5052no change
24 Aug 2026, 07:5052no change
24 Aug 2026, 06:5052no change
24 Aug 2026, 05:5052no change
24 Aug 2026, 04:5052no change
24 Aug 2026, 03:5052no change
24 Aug 2026, 02:5052no change
24 Aug 2026, 01:5052no change
24 Aug 2026, 00:5052no change
23 Aug 2026, 23:5052no change
23 Aug 2026, 22:5052no change
23 Aug 2026, 21:5052no change
23 Aug 2026, 20:5052no change
23 Aug 2026, 19:5052no change
23 Aug 2026, 18:5052no change
23 Aug 2026, 17:5052no change
23 Aug 2026, 16:5052+1
23 Aug 2026, 15:5051no change
23 Aug 2026, 14:5051no change
23 Aug 2026, 13:5051first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.