Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Creature World [Mutations]

Creature World [Mutations]

A Roblox experience owned by Burgerr Games.

TycoonENcreature collectionmutation mechanicsleaderboards

Creature World [Mutations] is a tycoon experience created on 2026-03-15. The game currently has 179 players online and 1,572,300 lifetime visits. It holds 4,907 favorites and maintains an 82% like percentage. The description outlines gameplay involving creature collection, stat rolling, and leaderboard competition.

Description (written by the developer; not a statement by this register)

Welcome to Creature World! Codes : 500Likes , SUMMER Next code at 2,500 Likes! 🐣 Start as a tiny creature 🍎 Collect food to grow stronger 🎲 Roll to unlock creatures with unique stats ✨ Find Limited Animals & powerful Runes 🏆 Climb the leaderboards to prove your strength! Join group and like the game to get +10% XP and +100% Luck! 👍 Like and ⭐ Favorite to support us and get more updates! 💻 New codes are posted in the group!

Last updated by the developer 23 Aug 2026, 03:04 UTC.

94
playing (measured 24 Aug 2026, 10:50 UTC)
1,657,311
lifetime visits
81%
liked (2,745 👍 / 632 👎)
5,657
favourites (3.4 per 1k visits)
15 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9422816110 August 202624 August 2026
64 measurements spanning 14 days, net -31. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–248 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 64
Measured (UTC)PlayersChange
24 Aug 2026, 10:5094-13
24 Aug 2026, 09:50107-1
24 Aug 2026, 08:50108-4
24 Aug 2026, 07:50112-1
24 Aug 2026, 06:50113+10
24 Aug 2026, 05:50103-2
24 Aug 2026, 04:50105+1
24 Aug 2026, 03:50104-8
24 Aug 2026, 02:50112+3
24 Aug 2026, 01:50109+5
24 Aug 2026, 00:50104-11
23 Aug 2026, 23:50115-8
23 Aug 2026, 22:50123-13
23 Aug 2026, 21:50136-9
23 Aug 2026, 20:50145+3
23 Aug 2026, 19:50142+11
23 Aug 2026, 18:50131-32
23 Aug 2026, 17:50163+17
23 Aug 2026, 16:50146no change
23 Aug 2026, 15:50146first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Better Boarders!
800 R$
Huge Luck Boost!
499 R$
VIP!
399 R$
Mega Gems!
349 R$
Super Magnet!
249 R$
Fast XP!
199 R$
Mega Growth!
199 R$
Luck Boost!
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

818281.514 August 202623 October 2026
71 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–82 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 71
Measured (UTC)% likedChange
23 Oct 2026, 14:0481no change
13 Oct 2026, 14:0381no change
3 Oct 2026, 14:0281no change
23 Sept 2026, 14:0181no change
13 Sept 2026, 13:4981no change
3 Sept 2026, 13:4781no change
24 Aug 2026, 12:0881no change
24 Aug 2026, 10:5081no change
24 Aug 2026, 09:5081no change
24 Aug 2026, 08:5081no change
24 Aug 2026, 07:5081no change
24 Aug 2026, 06:5081no change
24 Aug 2026, 05:5081no change
24 Aug 2026, 04:5081no change
24 Aug 2026, 03:5081no change
24 Aug 2026, 02:5081no change
24 Aug 2026, 01:5081no change
24 Aug 2026, 00:5081no change
23 Aug 2026, 23:5081no change
23 Aug 2026, 22:5081first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.