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[NEW] Climb Rainbow Apple Tower

[NEW] Climb Rainbow Apple Tower

A Roblox experience owned by Mega Rainbow Games.

ObbyENtower climbobstacle coursemultiplayer race

Created in 2026, [NEW] Climb Rainbow Apple Tower is an obby experience on Roblox with over 1 million lifetime visits. It records 85 playing now, a like rating of 74%, 123,022 favourites.

Description (written by the developer; not a statement by this register)

👋 Welcome to the Climb Rainbow Apple Tower! 🔥 Escape the terrifying tower and survive every level! 🏃‍♀️ Race to the summit with your friends and earn awesome rewards! ⚡ Collect powerful gear, unlock cool abilities, and prank other players! Don’t forget to like the game and support developers!

Last updated by the developer 2 Sept 2026, 01:59 UTC.

85
playing (measured 2 Sept 2026, 03:50 UTC)
1,090,771
lifetime visits
74%
liked (554 👍 / 196 👎)
150,654
favourites (138.1 per 1k visits)
19 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

851,024554.510 August 20262 September 2026
273 measurements spanning 22 days, net -44. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 273
Measured (UTC)PlayersChange
2 Sept 2026, 03:5085-28
2 Sept 2026, 02:50113-14
2 Sept 2026, 01:50127-12
2 Sept 2026, 00:50139-86
1 Sept 2026, 23:50225+1
1 Sept 2026, 22:50224+11
1 Sept 2026, 21:50213-46
1 Sept 2026, 20:50259+23
1 Sept 2026, 19:50236-21
1 Sept 2026, 18:50257-63
1 Sept 2026, 17:50320-33
1 Sept 2026, 16:50353-15
1 Sept 2026, 15:50368-18
1 Sept 2026, 14:50386-67
1 Sept 2026, 13:50453-81
1 Sept 2026, 12:50534-9
1 Sept 2026, 11:50543+74
1 Sept 2026, 10:50469+70
1 Sept 2026, 09:50399+29
1 Sept 2026, 08:50370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Panel
399 R$
Invisible
149 R$
GOD Slap
120 R$
Flying Carpet
67 R$
GIANT Slap
9 R$
2x Speed
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the Tower! · welcome1,482,402 · 100.0% win
Meowl · secret632,165 · 80.6% win
Tower Conqueror · progression203,083 · 21.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

68747115 August 202624 October 2026
279 measurements spanning 70 days, net +6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–75 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 279
Measured (UTC)% likedChange
24 Oct 2026, 05:2074no change
14 Oct 2026, 05:2074no change
4 Oct 2026, 05:1974no change
24 Sept 2026, 05:1974no change
14 Sept 2026, 05:1874+1
4 Sept 2026, 05:1873no change
2 Sept 2026, 03:5073no change
2 Sept 2026, 02:5073no change
2 Sept 2026, 01:5073no change
2 Sept 2026, 00:5073no change
1 Sept 2026, 23:5073no change
1 Sept 2026, 22:5073no change
1 Sept 2026, 21:5073no change
1 Sept 2026, 20:5073no change
1 Sept 2026, 19:5073no change
1 Sept 2026, 18:5073no change
1 Sept 2026, 17:5073no change
1 Sept 2026, 16:5073no change
1 Sept 2026, 15:5073no change
1 Sept 2026, 14:5073first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.