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[QoL] Bahkruums [BETA]

[QoL] Bahkruums [BETA]

A Roblox experience owned by OrbitWave Creations.

HorrorENnextbotshorrorgmod-inspired

[QoL] Bahkruums [BETA] is a horror experience created on 2026-07-21. It has accumulated 3,402,846 lifetime visits and 35,967 favorites. Currently, 1,427 users are playing. The game holds a 91% like percentage. Controls include sprint, scream, speak, unlock mouse, and emote functions. The experience is heavily inspired by Gmod and hussrooms.

Description (written by the developer; not a statement by this register)

Welcome to the Bahkruums. [[ CONTROLS ]] -- keep in mind that the game doesnt fully support console/mobile yet. Sprint - Shift Scream - Q Speak - T Unlock Mouse - Z Emote - G u can bhop in this game too son !!! HEAVILY Inspired by Gmod and hussrooms and many other nextbots games !!!

Last updated by the developer 23 Aug 2026, 06:49 UTC.

921
playing (measured 24 Aug 2026, 15:50 UTC)
4,338,206
lifetime visits
90%
liked (14,957 👍 / 1,576 👎)
43,746
favourites (10.1 per 1k visits)
21 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

5053,0201,762.592110 August 202624 August 2026
69 measurements spanning 14 days, net -2,099. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 128–3,397 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 69
Measured (UTC)PlayersChange
24 Aug 2026, 15:50921+20
24 Aug 2026, 14:50901-56
24 Aug 2026, 13:50957+90
24 Aug 2026, 12:50867+17
24 Aug 2026, 11:50850+3
24 Aug 2026, 10:50847+178
24 Aug 2026, 09:50669+87
24 Aug 2026, 08:50582-18
24 Aug 2026, 07:50600+40
24 Aug 2026, 06:50560+23
24 Aug 2026, 05:50537+32
24 Aug 2026, 04:50505-115
24 Aug 2026, 03:50620-84
24 Aug 2026, 02:50704-176
24 Aug 2026, 01:50880-56
24 Aug 2026, 00:50936-45
23 Aug 2026, 23:50981-90
23 Aug 2026, 22:501,071-23
23 Aug 2026, 21:501,094-135
23 Aug 2026, 20:501,229first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Boombox
350 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

909190.514 August 202624 August 2026
70 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 70
Measured (UTC)% likedChange
24 Aug 2026, 15:5090no change
24 Aug 2026, 14:5090no change
24 Aug 2026, 13:5090no change
24 Aug 2026, 12:5090no change
24 Aug 2026, 11:5090no change
24 Aug 2026, 10:5090no change
24 Aug 2026, 09:5090no change
24 Aug 2026, 09:2190no change
24 Aug 2026, 08:5090no change
24 Aug 2026, 07:5090no change
24 Aug 2026, 06:5090no change
24 Aug 2026, 05:5090no change
24 Aug 2026, 04:5090no change
24 Aug 2026, 03:5090no change
24 Aug 2026, 02:5090no change
24 Aug 2026, 01:5090no change
24 Aug 2026, 00:5090no change
23 Aug 2026, 23:5090no change
23 Aug 2026, 22:5090no change
23 Aug 2026, 21:5090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.