Notoriety: A PAYDAY® Experience
A Roblox experience owned by Moonstone Games.
ShooterENco-op heistFPS
Notoriety: A PAYDAY® Experience is a shooter game created on 2010-01-29. It has 517,296,925 lifetime visits and 2,613,842 favorites. Currently, 6,524 players are active. The experience holds a 93% like percentage. It is categorized under the shooter genre.
Description (written by the developer; not a statement by this register)
Notoriety: A PAYDAY® Experience is a fast-paced, first person co-op shooter that allows you to join the Notorious crew in planning and executing their next big heist. HOW TO PLAY: Upon joining, click the "PLAY" button which takes you to a list of public heists. You're also able to start your own heist from there. Press [TAB] (Keyboard) or [SELECT] (Controller), or the gear icon (Mobile) when you're in the heist to view controls. Players with Roblox Premium receive an exclusive suit, armor, and mask! 💎 Version 3.19 - April Fools! - 🌙New heist: The Moon. Steal the moon itself! - 🪓New weapon: Urutau Secondary SMG - 👔New cosmetics in scrap shop - ✨Bug fixes and improvements Tags: Heist, Stealth, FPS, Strategy
Last updated by the developer 6 Oct 2026, 00:45 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 6 Oct 2026, 01:50 | 2,226 | -61 |
| 6 Oct 2026, 00:50 | 2,287 | -317 |
| 5 Oct 2026, 23:50 | 2,604 | +192 |
| 5 Oct 2026, 22:50 | 2,412 | +188 |
| 5 Oct 2026, 21:50 | 2,224 | -71 |
| 5 Oct 2026, 20:50 | 2,295 | -74 |
| 5 Oct 2026, 19:50 | 2,369 | -392 |
| 5 Oct 2026, 18:50 | 2,761 | -332 |
| 5 Oct 2026, 17:50 | 3,093 | +108 |
| 5 Oct 2026, 16:50 | 2,985 | +87 |
| 5 Oct 2026, 15:50 | 2,898 | -13 |
| 5 Oct 2026, 14:50 | 2,911 | +56 |
| 5 Oct 2026, 13:50 | 2,855 | +48 |
| 5 Oct 2026, 12:50 | 2,807 | +432 |
| 5 Oct 2026, 11:50 | 2,375 | +155 |
| 5 Oct 2026, 10:50 | 2,220 | +153 |
| 5 Oct 2026, 09:50 | 2,067 | +171 |
| 5 Oct 2026, 08:50 | 1,896 | +102 |
| 5 Oct 2026, 07:50 | 1,794 | -66 |
| 5 Oct 2026, 06:50 | 1,860 | first reading |
Concurrent players at each of our measurements (insert-on-change).
On the Roblox charts
Growth
| Measured (UTC) | Rank on Top trending | Change |
|---|---|---|
| 6 Oct 2026, 02:25 | 74 | no change |
| 6 Oct 2026, 01:25 | 74 | -2 |
| 5 Oct 2026, 22:25 | 76 | -3 |
| 5 Oct 2026, 21:25 | 79 | +11 |
| 5 Oct 2026, 03:25 | 68 | no change |
| 5 Oct 2026, 02:25 | 68 | no change |
| 5 Oct 2026, 01:25 | 68 | -1 |
| 5 Oct 2026, 00:25 | 69 | no change |
| 4 Oct 2026, 23:25 | 69 | -2 |
| 4 Oct 2026, 22:25 | 71 | no change |
| 4 Oct 2026, 21:25 | 71 | -4 |
| 4 Oct 2026, 20:25 | 75 | no change |
| 4 Oct 2026, 19:25 | 75 | +4 |
| 4 Oct 2026, 18:25 | 71 | no change |
| 4 Oct 2026, 17:25 | 71 | no change |
| 4 Oct 2026, 16:25 | 71 | no change |
| 4 Oct 2026, 15:25 | 71 | no change |
| 4 Oct 2026, 14:25 | 71 | no change |
| 4 Oct 2026, 13:25 | 71 | no change |
| 4 Oct 2026, 12:25 | 71 | first reading |
Position on Roblox’s top trending sort over time (global/desktop). Lower is higher up the chart.
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 3 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 6 Oct 2026, 01:50 | 93 | no change |
| 6 Oct 2026, 00:50 | 93 | no change |
| 5 Oct 2026, 23:50 | 93 | no change |
| 5 Oct 2026, 22:50 | 93 | no change |
| 5 Oct 2026, 21:50 | 93 | no change |
| 5 Oct 2026, 20:50 | 93 | no change |
| 5 Oct 2026, 19:50 | 93 | no change |
| 5 Oct 2026, 18:50 | 93 | no change |
| 5 Oct 2026, 17:50 | 93 | no change |
| 5 Oct 2026, 16:50 | 93 | no change |
| 5 Oct 2026, 15:50 | 93 | no change |
| 5 Oct 2026, 14:50 | 93 | no change |
| 5 Oct 2026, 13:50 | 93 | no change |
| 5 Oct 2026, 12:50 | 93 | no change |
| 5 Oct 2026, 11:50 | 93 | no change |
| 5 Oct 2026, 10:50 | 93 | no change |
| 5 Oct 2026, 09:50 | 93 | no change |
| 5 Oct 2026, 08:50 | 93 | no change |
| 5 Oct 2026, 07:50 | 93 | no change |
| 5 Oct 2026, 06:50 | 93 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Off-platform reach
Most-viewed match: “how a notoriety stealth god levels up from nothing”.
Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 24 Aug 2026, 03:20 UTC.
Reddit buzz
No Roblox-related Reddit discussion found in the last year.