[PETS] +1 Spinjitsu Escape ⚡
A Roblox experience owned by Speedsters Basement.
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[PETS] +1 Spinjitsu Escape ⚡ is an adventure experience created on 2026-07-23. It currently has 7,643 players. The game has accumulated 3,823,387 lifetime visits and 8,078 favorites. User engagement shows a 99% like percentage. The description outlines gameplay involving Spinjitsu mechanics and stage progression.
Description (written by the developer; not a statement by this register)
Welcome to +1 Spinjitsu Escape 1. Use your Spinjitsu to smash through Walls. 2. Beat Stages to earn Wins that help you go farther. 3. Unlock Powerful Spinjitsu's for cosmic Power, 👍Smash the like button and join the Group for a Reward!
Last updated by the developer 23 Aug 2026, 18:04 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 23 Aug 2026, 21:50 | 8,765 | -1,229 |
| 23 Aug 2026, 20:50 | 9,994 | -872 |
| 23 Aug 2026, 19:50 | 10,866 | -9,609 |
| 23 Aug 2026, 18:50 | 20,475 | +8,670 |
| 23 Aug 2026, 17:50 | 11,805 | +2,219 |
| 23 Aug 2026, 16:50 | 9,586 | +187 |
| 23 Aug 2026, 15:50 | 9,399 | +68 |
| 23 Aug 2026, 14:50 | 9,331 | -286 |
| 23 Aug 2026, 13:50 | 9,617 | +42 |
| 23 Aug 2026, 12:50 | 9,575 | +612 |
| 23 Aug 2026, 11:50 | 8,963 | +398 |
| 23 Aug 2026, 10:50 | 8,565 | +266 |
| 23 Aug 2026, 09:50 | 8,299 | +70 |
| 23 Aug 2026, 08:50 | 8,229 | -195 |
| 23 Aug 2026, 07:50 | 8,424 | +387 |
| 23 Aug 2026, 06:50 | 8,037 | +296 |
| 23 Aug 2026, 05:50 | 7,741 | +37 |
| 23 Aug 2026, 04:50 | 7,704 | -398 |
| 23 Aug 2026, 03:50 | 8,102 | -133 |
| 23 Aug 2026, 02:50 | 8,235 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 21:50 | 99 | no change |
| 23 Aug 2026, 20:50 | 99 | no change |
| 23 Aug 2026, 19:50 | 99 | no change |
| 23 Aug 2026, 18:50 | 99 | no change |
| 23 Aug 2026, 17:50 | 99 | no change |
| 23 Aug 2026, 16:50 | 99 | no change |
| 23 Aug 2026, 15:50 | 99 | no change |
| 23 Aug 2026, 14:50 | 99 | no change |
| 23 Aug 2026, 13:50 | 99 | no change |
| 23 Aug 2026, 12:50 | 99 | no change |
| 23 Aug 2026, 11:50 | 99 | no change |
| 23 Aug 2026, 10:50 | 99 | no change |
| 23 Aug 2026, 09:50 | 99 | no change |
| 23 Aug 2026, 08:50 | 99 | no change |
| 23 Aug 2026, 07:50 | 99 | no change |
| 23 Aug 2026, 06:50 | 99 | no change |
| 23 Aug 2026, 05:50 | 99 | no change |
| 23 Aug 2026, 04:50 | 99 | no change |
| 23 Aug 2026, 03:50 | 99 | no change |
| 23 Aug 2026, 02:50 | 99 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.