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Catch And Build A Prison

Catch And Build A Prison

A Roblox experience owned by Apparently Wardens.

TycoonENprison managementtycoonidle mechanics

Description (written by the developer; not a statement by this register)

Catch Bad Guys👮🏻‍♂️. Make'em Work to Earn Cash💵. Expand Your Prison🛠️ Release Code: prisonbreaker Next Code @100 Likes! 👮🏻‍♂️Catch bad guys! 💵Lock'em up to earn cash! 💪Train to get stronger! 🛠️Expand your prison! ❓ Did you know... You continue to earn income offline! 💰 👍 Like the game and follow for codes! P.s The entire team @ApparentlyGames appreciates all of you!

Last updated by the developer 11 Aug 2026, 02:09 UTC.

43
playing (measured 11 Aug 2026, 04:33 UTC)
44,432
lifetime visits
77%
liked (30 👍 / 9 👎)
8,092
favourites (182.1 per 1k visits)
29 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:3313first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Damage
349 R$
VIP
299 R$
Run Faster
99 R$
Double Cash
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

747775.516 August 2026 — 77 % liked26 August 2026 — 74 % liked15 September 2026 — 75 % liked25 September 2026 — 76 % liked5 October 2026 — 76 % liked25 October 2026 — 77 % liked16 August 202625 October 2026
6 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 08:0077+1
5 Oct 2026, 07:5376no change
25 Sept 2026, 07:5376+1
15 Sept 2026, 07:5275+1
26 Aug 2026, 07:5174-3
16 Aug 2026, 07:5177first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.