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[🍉] +1 Katana Fruit Slasher

[🍉] +1 Katana Fruit Slasher

A Roblox experience owned by Bionyth Group.

SimulatorENfruit slasherrebirthkatana

Description (written by the developer; not a statement by this register)

🍉 Welcome to +1 Katana Fruit Slasher! 🍉 ⚔️ Spin your katanas and slash through walls of fruit! 🏆 Clear each stage, reach the Win Gate and collect Wins. 🗡️ Unlock sharper katanas and grow your Power with every slice. 🔁 Rebirth for massive boosts and climb even faster. ✨ Stand out with glowing Auras and epic Trails. 🍍 Tons of juicy stages to conquer. How far can you slash? 👍 Enjoying the game? Leave a LIKE! ⭐ Join the GROUP for a free reward!

Last updated by the developer 13 Sept 2026, 06:31 UTC.

9
playing (measured 16 Sept 2026, 06:33 UTC)
1,760
lifetime visits
74%
liked (28 👍 / 10 👎)
95
favourites (54.0 per 1k visits)
31 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Sept 2026, 06:334first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Demon Katana PERMANENT | 75 POWER!
399 R$
OP AUTO FARM | 200% WINS!
249 R$
DOUBLE WINS PERMANENT
149 R$
DOUBLE SPEED PERMANENT
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Pineapple COMPLETED! · progression766 · 6.8% win
COMPLETED! · progression677 · 27.1% win
Blueberry COMPLETED! · progression529 · 20.3% win
Mangosteen COMPLETED! · progression417 · 20.3% win
Dragon Fruit COMPLETED! · progression367 · 13.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 30 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

607768.516 September 2026 — 60 % liked26 September 2026 — 77 % liked6 October 2026 — 74 % liked7416 September 20266 October 2026
3 measurements spanning 20 days, net +14. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
6 Oct 2026, 06:3474-3
26 Sept 2026, 06:3477+17
16 Sept 2026, 06:3360first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.